equal
deleted
inserted
replaced
272 |
272 |
273 byte FreightWagonMult(CargoID cargo); |
273 byte FreightWagonMult(CargoID cargo); |
274 |
274 |
275 int CheckTrainInDepot(const Vehicle *v, bool needs_to_be_stopped); |
275 int CheckTrainInDepot(const Vehicle *v, bool needs_to_be_stopped); |
276 int CheckTrainStoppedInDepot(const Vehicle *v); |
276 int CheckTrainStoppedInDepot(const Vehicle *v); |
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277 void UpdateTrainAcceleration(Vehicle* v); |
277 |
278 |
278 /** |
279 /** |
279 * This class 'wraps' Vehicle; you do not actually instantiate this class. |
280 * This class 'wraps' Vehicle; you do not actually instantiate this class. |
280 * You create a Vehicle using AllocateVehicle, so it is added to the pool |
281 * You create a Vehicle using AllocateVehicle, so it is added to the pool |
281 * and you reinitialize that to a Train using: |
282 * and you reinitialize that to a Train using: |