src/transparency_gui.cpp
branchnoai
changeset 9826 9707ad4c9b60
parent 9732 f8eb3e208514
child 9869 6404afe43575
equal deleted inserted replaced
9825:cc77111ebd85 9826:9707ad4c9b60
    21 	TTW_WIDGET_INDUSTRIES,   ///< Make Industries transparent
    21 	TTW_WIDGET_INDUSTRIES,   ///< Make Industries transparent
    22 	TTW_WIDGET_BUILDINGS,    ///< Make player buildings and structures transparent
    22 	TTW_WIDGET_BUILDINGS,    ///< Make player buildings and structures transparent
    23 	TTW_WIDGET_BRIDGES,      ///< Make bridges transparent
    23 	TTW_WIDGET_BRIDGES,      ///< Make bridges transparent
    24 	TTW_WIDGET_STRUCTURES,   ///< Make unmovable structures transparent
    24 	TTW_WIDGET_STRUCTURES,   ///< Make unmovable structures transparent
    25 	TTW_WIDGET_CATENARY,     ///< Make catenary transparent
    25 	TTW_WIDGET_CATENARY,     ///< Make catenary transparent
    26 	TTW_WIDGET_LOADING,      ///< Make loading indicators transperent
    26 	TTW_WIDGET_LOADING,      ///< Make loading indicators transparent
    27 	TTW_WIDGET_END,          ///< End of toggle buttons
    27 	TTW_WIDGET_END,          ///< End of toggle buttons
    28 };
    28 };
    29 
    29 
    30 static void TransparencyToolbWndProc(Window *w, WindowEvent *e)
    30 static void TransparencyToolbWndProc(Window *w, WindowEvent *e)
    31 {
    31 {
    64 { WWT_CLOSEBOX,   RESIZE_NONE,  7,   0,  10,   0,  13, STR_00C5,                 STR_018B_CLOSE_WINDOW},
    64 { WWT_CLOSEBOX,   RESIZE_NONE,  7,   0,  10,   0,  13, STR_00C5,                 STR_018B_CLOSE_WINDOW},
    65 {  WWT_CAPTION,   RESIZE_NONE,  7,  11, 206,   0,  13, STR_TRANSPARENCY_TOOLB,   STR_018C_WINDOW_TITLE_DRAG_THIS},
    65 {  WWT_CAPTION,   RESIZE_NONE,  7,  11, 206,   0,  13, STR_TRANSPARENCY_TOOLB,   STR_018C_WINDOW_TITLE_DRAG_THIS},
    66 {WWT_STICKYBOX,   RESIZE_NONE,  7, 207, 218,   0,  13, STR_NULL,                 STR_STICKY_BUTTON},
    66 {WWT_STICKYBOX,   RESIZE_NONE,  7, 207, 218,   0,  13, STR_NULL,                 STR_STICKY_BUTTON},
    67 
    67 
    68 /* transparency widgets:
    68 /* transparency widgets:
    69  * transparent signs, trees, houses, industries, player's buildings, bridges, unmovable structures and loading indicators */
    69  * transparent signs, trees, houses, industries, player's buildings, bridges, unmovable structures, catenary and loading indicators */
    70 {   WWT_IMGBTN,   RESIZE_NONE,  7,   0,  21,  14,  35, SPR_IMG_SIGN,         STR_TRANSPARENT_SIGNS_DESC},
    70 {   WWT_IMGBTN,   RESIZE_NONE,  7,   0,  21,  14,  35, SPR_IMG_SIGN,         STR_TRANSPARENT_SIGNS_DESC},
    71 {   WWT_IMGBTN,   RESIZE_NONE,  7,  22,  43,  14,  35, SPR_IMG_PLANTTREES,   STR_TRANSPARENT_TREES_DESC},
    71 {   WWT_IMGBTN,   RESIZE_NONE,  7,  22,  43,  14,  35, SPR_IMG_PLANTTREES,   STR_TRANSPARENT_TREES_DESC},
    72 {   WWT_IMGBTN,   RESIZE_NONE,  7,  44,  65,  14,  35, SPR_IMG_TOWN,         STR_TRANSPARENT_HOUSES_DESC},
    72 {   WWT_IMGBTN,   RESIZE_NONE,  7,  44,  65,  14,  35, SPR_IMG_TOWN,         STR_TRANSPARENT_HOUSES_DESC},
    73 {   WWT_IMGBTN,   RESIZE_NONE,  7,  66,  87,  14,  35, SPR_IMG_INDUSTRY,     STR_TRANSPARENT_INDUSTRIES_DESC},
    73 {   WWT_IMGBTN,   RESIZE_NONE,  7,  66,  87,  14,  35, SPR_IMG_INDUSTRY,     STR_TRANSPARENT_INDUSTRIES_DESC},
    74 {   WWT_IMGBTN,   RESIZE_NONE,  7,  88, 109,  14,  35, SPR_IMG_COMPANY_LIST, STR_TRANSPARENT_BUILDINGS_DESC},
    74 {   WWT_IMGBTN,   RESIZE_NONE,  7,  88, 109,  14,  35, SPR_IMG_COMPANY_LIST, STR_TRANSPARENT_BUILDINGS_DESC},