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124 |
124 |
125 |
125 |
126 uint32 InteractiveRandom(void); /* Used for random sequences that are not the same on the other end of the multiplayer link */ |
126 uint32 InteractiveRandom(void); /* Used for random sequences that are not the same on the other end of the multiplayer link */ |
127 uint InteractiveRandomRange(uint max); |
127 uint InteractiveRandomRange(uint max); |
128 |
128 |
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129 |
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130 // Used for profiling |
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131 #define TIC() { extern uint32 rdtsc(void); uint32 _xxx_ = rdtsc(); |
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132 #define TOC(s) _xxx_ = rdtsc() - _xxx_; printf("%s: %d\n", s, _xxx_); } |
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133 |
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134 |
129 void SetDate(uint date); |
135 void SetDate(uint date); |
130 /* facedraw.c */ |
136 /* facedraw.c */ |
131 void DrawPlayerFace(uint32 face, int color, int x, int y); |
137 void DrawPlayerFace(uint32 face, int color, int x, int y); |
132 |
138 |
133 /* texteff.c */ |
139 /* texteff.c */ |