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743 } DrawRoadSeqStruct; |
743 } DrawRoadSeqStruct; |
744 |
744 |
745 #include "table/road_land.h" |
745 #include "table/road_land.h" |
746 |
746 |
747 |
747 |
748 uint GetRoadFoundation(uint tileh, uint bits) { |
748 uint GetRoadFoundation(uint tileh, uint bits) |
|
749 { |
749 int i; |
750 int i; |
750 // normal level sloped building |
751 // normal level sloped building |
751 if ((~_valid_tileh_slopes_road[1][tileh] & bits) == 0) |
752 if ((~_valid_tileh_slopes_road[1][tileh] & bits) == 0) |
752 return tileh; |
753 return tileh; |
753 |
754 |