28 /* in newgrf_industry.cpp */ |
28 /* in newgrf_industry.cpp */ |
29 uint32 IndustryGetVariable(const ResolverObject *object, byte variable, byte parameter, bool *available); |
29 uint32 IndustryGetVariable(const ResolverObject *object, byte variable, byte parameter, bool *available); |
30 uint16 GetIndustryCallback(CallbackID callback, uint32 param1, uint32 param2, Industry *industry, IndustryType type, TileIndex tile); |
30 uint16 GetIndustryCallback(CallbackID callback, uint32 param1, uint32 param2, Industry *industry, IndustryType type, TileIndex tile); |
31 uint32 GetIndustryIDAtOffset(TileIndex new_tile, const Industry *i); |
31 uint32 GetIndustryIDAtOffset(TileIndex new_tile, const Industry *i); |
32 void IndustryProductionCallback(Industry *ind, int reason); |
32 void IndustryProductionCallback(Industry *ind, int reason); |
33 bool CheckIfCallBackAllowsCreation(TileIndex tile, IndustryType type, uint itspec_index); |
33 bool CheckIfCallBackAllowsCreation(TileIndex tile, IndustryType type, uint itspec_index, uint32 seed); |
34 bool CheckIfCallBackAllowsAvailability(IndustryType type, IndustryAvailabilityCallType creation_type); |
34 bool CheckIfCallBackAllowsAvailability(IndustryType type, IndustryAvailabilityCallType creation_type); |
35 |
35 |
36 IndustryType MapNewGRFIndustryType(IndustryType grf_type, uint32 grf_id); |
36 IndustryType MapNewGRFIndustryType(IndustryType grf_type, uint32 grf_id); |
37 |
37 |
38 /* in newgrf_industrytiles.cpp*/ |
38 /* in newgrf_industrytiles.cpp*/ |