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replaced
155 VARDEF uint32 _frame_counter_max; // To where we may go with our clients |
155 VARDEF uint32 _frame_counter_max; // To where we may go with our clients |
156 |
156 |
157 VARDEF uint32 _last_sync_frame; // Used in the server to store the last time a sync packet was sent to clients. |
157 VARDEF uint32 _last_sync_frame; // Used in the server to store the last time a sync packet was sent to clients. |
158 |
158 |
159 // networking settings |
159 // networking settings |
160 VARDEF uint32 _network_ip_list[MAX_INTERFACES + 1]; // Network IPs |
160 VARDEF uint32 _broadcast_list[MAX_INTERFACES + 1]; |
161 |
161 |
162 VARDEF uint _network_server_port; |
162 VARDEF uint _network_server_port; |
163 /* We use bind_ip and bind_ip_host, where bind_ip_host is the readable form of |
163 /* We use bind_ip and bind_ip_host, where bind_ip_host is the readable form of |
164 bind_ip_host, and bind_ip the numeric value, because we want a nice number |
164 bind_ip_host, and bind_ip the numeric value, because we want a nice number |
165 in the openttd.cfg, but we wants to use the uint32 internally.. */ |
165 in the openttd.cfg, but we wants to use the uint32 internally.. */ |