equal
deleted
inserted
replaced
467 (keys[SDLK_UP] ? 2 : 0) | |
467 (keys[SDLK_UP] ? 2 : 0) | |
468 (keys[SDLK_RIGHT] ? 4 : 0) | |
468 (keys[SDLK_RIGHT] ? 4 : 0) | |
469 (keys[SDLK_DOWN] ? 8 : 0); |
469 (keys[SDLK_DOWN] ? 8 : 0); |
470 GameLoop(); |
470 GameLoop(); |
471 |
471 |
472 _screen.dst_ptr = _sdl_screen->pixels; |
472 _screen.dst_ptr = (Pixel*)_sdl_screen->pixels; |
473 UpdateWindows(); |
473 UpdateWindows(); |
474 if (++pal_tick > 4) { |
474 if (++pal_tick > 4) { |
475 CheckPaletteAnim(); |
475 CheckPaletteAnim(); |
476 pal_tick = 1; |
476 pal_tick = 1; |
477 } |
477 } |
478 DrawSurfaceToScreen(); |
478 DrawSurfaceToScreen(); |
479 } else { |
479 } else { |
480 SDL_CALL SDL_Delay(1); |
480 SDL_CALL SDL_Delay(1); |
481 _screen.dst_ptr = _sdl_screen->pixels; |
481 _screen.dst_ptr = (Pixel*)_sdl_screen->pixels; |
482 DrawTextMessage(); |
482 DrawTextMessage(); |
483 DrawMouseCursor(); |
483 DrawMouseCursor(); |
484 DrawSurfaceToScreen(); |
484 DrawSurfaceToScreen(); |
485 } |
485 } |
486 } |
486 } |