equal
deleted
inserted
replaced
227 uint8 scrollwheel_multiplier; |
227 uint8 scrollwheel_multiplier; |
228 |
228 |
229 uint8 town_growth_rate; ///< Town growth rate |
229 uint8 town_growth_rate; ///< Town growth rate |
230 uint8 larger_towns; ///< The number of cities to build. These start off larger and grow twice as fast |
230 uint8 larger_towns; ///< The number of cities to build. These start off larger and grow twice as fast |
231 uint8 initial_city_size; ///< Multiplier for the initial size of the cities compared to towns |
231 uint8 initial_city_size; ///< Multiplier for the initial size of the cities compared to towns |
|
232 |
|
233 bool pause_on_newgame; ///< Whether to start new games paused or not. |
232 }; |
234 }; |
233 |
235 |
234 VARDEF Patches _patches; |
236 VARDEF Patches _patches; |
235 |
237 |
236 |
238 |