equal
deleted
inserted
replaced
195 sx = TileX(p1) * 16; |
195 sx = TileX(p1) * 16; |
196 sy = TileY(p1) * 16; |
196 sy = TileY(p1) * 16; |
197 |
197 |
198 direction = 0; |
198 direction = 0; |
199 |
199 |
|
200 if (bridge_type >= MAX_BRIDGES) // out of bounds bridge |
|
201 return_cmd_error(STR_5015_CAN_T_BUILD_BRIDGE_HERE); |
|
202 |
200 /* check if valid, and make sure that (x,y) are smaller than (sx,sy) */ |
203 /* check if valid, and make sure that (x,y) are smaller than (sx,sy) */ |
201 if (x == sx) { |
204 if (x == sx) { |
202 if (y == sy) |
205 if (y == sy) |
203 return_cmd_error(STR_5008_CANNOT_START_AND_END_ON); |
206 return_cmd_error(STR_5008_CANNOT_START_AND_END_ON); |
204 direction = 1; |
207 direction = 1; |
1044 // default sloped sprites.. |
1047 // default sloped sprites.. |
1045 if (ti->tileh != 0) image = _track_sloped_sprites[ti->tileh - 1] + 0x3F3; |
1048 if (ti->tileh != 0) image = _track_sloped_sprites[ti->tileh - 1] + 0x3F3; |
1046 } |
1049 } |
1047 |
1050 |
1048 // bridge ending. |
1051 // bridge ending. |
1049 b = _bridge_sprite_table[_map2[ti->tile]>>4][6]; |
1052 b = _bridge_sprite_table[(_map2[ti->tile] >> 4) & 0xF][6]; |
1050 b += (tmp&(3<<1))*4; /* actually ((tmp>>2)&3)*8 */ |
1053 b += (tmp&(3<<1))*4; /* actually ((tmp>>2)&3)*8 */ |
1051 b += (tmp&1); // direction |
1054 b += (tmp&1); // direction |
1052 if (ti->tileh == 0) b += 4; // sloped "entrance" ? |
1055 if (ti->tileh == 0) b += 4; // sloped "entrance" ? |
1053 if (ti->map5 & 0x20) b += 2; // which side |
1056 if (ti->map5 & 0x20) b += 2; // which side |
1054 |
1057 |
1104 if (ice) image += 19; // ice? |
1107 if (ice) image += 19; // ice? |
1105 } |
1108 } |
1106 DrawGroundSprite(image); |
1109 DrawGroundSprite(image); |
1107 } |
1110 } |
1108 // get bridge sprites |
1111 // get bridge sprites |
1109 b = _bridge_sprite_table[_map2[ti->tile]>>4][_map2[ti->tile]&0xF] + tmp * 4; |
1112 b = _bridge_sprite_table[(_map2[ti->tile] >> 4) & 0xF][_map2[ti->tile]&0xF] + tmp * 4; |
1110 |
1113 |
1111 z = GetBridgeHeight(ti) + 5; |
1114 z = GetBridgeHeight(ti) + 5; |
1112 |
1115 |
1113 // draw rail |
1116 // draw rail |
1114 image = b[0]; |
1117 image = b[0]; |