equal
deleted
inserted
replaced
1601 |
1601 |
1602 /* give it a last try, but now more aggressive */ |
1602 /* give it a last try, but now more aggressive */ |
1603 if (num == 0 && CreateRandomTown(10000, TSM_RANDOM, 0) == NULL) { |
1603 if (num == 0 && CreateRandomTown(10000, TSM_RANDOM, 0) == NULL) { |
1604 if (GetNumTowns() == 0) { |
1604 if (GetNumTowns() == 0) { |
1605 /* XXX - can we handle that more gracefully? */ |
1605 /* XXX - can we handle that more gracefully? */ |
1606 if (_game_mode != GM_EDITOR) error("Could not generate any town"); |
1606 if (_game_mode != GM_EDITOR) usererror("Could not generate any town"); |
1607 |
1607 |
1608 return false; |
1608 return false; |
1609 } |
1609 } |
1610 } |
1610 } |
1611 |
1611 |