equal
deleted
inserted
replaced
60 # TRANSLATOR: build in translator mode (untranslated strings are prepended by |
60 # TRANSLATOR: build in translator mode (untranslated strings are prepended by |
61 # a <TODO> mark) |
61 # a <TODO> mark) |
62 # RELEASE: this will be the released version number. It replaces all places |
62 # RELEASE: this will be the released version number. It replaces all places |
63 # where it normally would print the revision number |
63 # where it normally would print the revision number |
64 # MIDI: if set, it will use it as custom path to midi player. |
64 # MIDI: if set, it will use it as custom path to midi player. |
65 # If unset, it will use the hardcoded path in the c code |
65 # If unset, it will use the hardcoded path in the c code |
|
66 # This can still be overriden by the music.extmidi openttd.cfg option. |
66 # WITH_NETWORK: enable networking |
67 # WITH_NETWORK: enable networking |
67 # DEDICATED: allows compilation on UNIX without SDL. Useful for dedicated servers |
68 # DEDICATED: allows compilation on UNIX without SDL. Useful for dedicated servers |
68 # |
69 # |
69 # Paths: |
70 # Paths: |
70 # INSTALL: If not set, the game uses the directory of the binary to |
71 # INSTALL: If not set, the game uses the directory of the binary to |