equal
deleted
inserted
replaced
738 if (dm.dmBitsPerPel == BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth() && |
738 if (dm.dmBitsPerPel == BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth() && |
739 dm.dmPelsWidth >= 640 && dm.dmPelsHeight >= 480) { |
739 dm.dmPelsWidth >= 640 && dm.dmPelsHeight >= 480) { |
740 uint j; |
740 uint j; |
741 |
741 |
742 for (j = 0; j < n; j++) { |
742 for (j = 0; j < n; j++) { |
743 if (_resolutions[j].width == dm.dmPelsWidth && _resolutions[j].height == dm.dmPelsHeight) break; |
743 if (_resolutions[j].width == (int)dm.dmPelsWidth && _resolutions[j].height == (int)dm.dmPelsHeight) break; |
744 } |
744 } |
745 |
745 |
746 /* In the previous loop we have checked already existing/added resolutions if |
746 /* In the previous loop we have checked already existing/added resolutions if |
747 * they are the same as the new ones. If this is not the case (j == n); we have |
747 * they are the same as the new ones. If this is not the case (j == n); we have |
748 * looped all and found none, add the new one to the list. If we have reached the |
748 * looped all and found none, add the new one to the list. If we have reached the |