equal
deleted
inserted
replaced
1251 if (!AddBlockIfNeeded(&_order_pool, index)) |
1251 if (!AddBlockIfNeeded(&_order_pool, index)) |
1252 error("Orders: failed loading savegame: too many orders"); |
1252 error("Orders: failed loading savegame: too many orders"); |
1253 return GetOrder(index); |
1253 return GetOrder(index); |
1254 } |
1254 } |
1255 case REF_VEHICLE: { |
1255 case REF_VEHICLE: { |
1256 if (!AddBlockIfNeeded(&_vehicle_pool, index)) |
1256 if (!AddBlockIfNeeded(&_Vehicle_pool, index)) |
1257 error("Vehicles: failed loading savegame: too many vehicles"); |
1257 error("Vehicles: failed loading savegame: too many vehicles"); |
1258 return GetVehicle(index); |
1258 return GetVehicle(index); |
1259 } |
1259 } |
1260 case REF_STATION: { |
1260 case REF_STATION: { |
1261 if (!AddBlockIfNeeded(&_station_pool, index)) |
1261 if (!AddBlockIfNeeded(&_station_pool, index)) |
1284 * and the index was not - 1.. correct for this */ |
1284 * and the index was not - 1.. correct for this */ |
1285 index++; |
1285 index++; |
1286 if (index == INVALID_VEHICLE) |
1286 if (index == INVALID_VEHICLE) |
1287 return NULL; |
1287 return NULL; |
1288 |
1288 |
1289 if (!AddBlockIfNeeded(&_vehicle_pool, index)) |
1289 if (!AddBlockIfNeeded(&_Vehicle_pool, index)) |
1290 error("Vehicles: failed loading savegame: too many vehicles"); |
1290 error("Vehicles: failed loading savegame: too many vehicles"); |
1291 return GetVehicle(index); |
1291 return GetVehicle(index); |
1292 } |
1292 } |
1293 default: NOT_REACHED(); |
1293 default: NOT_REACHED(); |
1294 } |
1294 } |