src/settings.cpp
changeset 6987 b0f13039bda2
parent 6984 045168d13eef
child 7024 f767928cffd6
equal deleted inserted replaced
6986:168d3add1f13 6987:b0f13039bda2
  1138 {
  1138 {
  1139 	bool warning;
  1139 	bool warning;
  1140 	const Patches *ptc = (_game_mode == GM_MENU) ? &_patches_newgame : &_patches;
  1140 	const Patches *ptc = (_game_mode == GM_MENU) ? &_patches_newgame : &_patches;
  1141 
  1141 
  1142 	if (p1) {
  1142 	if (p1) {
  1143 		warning = ( (IS_INT_INSIDE(ptc->servint_trains,   5, 90+1) || ptc->servint_trains   == 0) &&
  1143 		warning = ( (IS_INT_INSIDE(ptc->servint_trains,   5, 90 + 1) || ptc->servint_trains   == 0) &&
  1144 								(IS_INT_INSIDE(ptc->servint_roadveh,  5, 90+1) || ptc->servint_roadveh  == 0) &&
  1144 								(IS_INT_INSIDE(ptc->servint_roadveh,  5, 90 + 1) || ptc->servint_roadveh  == 0) &&
  1145 								(IS_INT_INSIDE(ptc->servint_aircraft, 5, 90+1) || ptc->servint_aircraft == 0) &&
  1145 								(IS_INT_INSIDE(ptc->servint_aircraft, 5, 90 + 1) || ptc->servint_aircraft == 0) &&
  1146 								(IS_INT_INSIDE(ptc->servint_ships,    5, 90+1) || ptc->servint_ships    == 0) );
  1146 								(IS_INT_INSIDE(ptc->servint_ships,    5, 90 + 1) || ptc->servint_ships    == 0) );
  1147 	} else {
  1147 	} else {
  1148 		warning = ( (IS_INT_INSIDE(ptc->servint_trains,   30, 800+1) || ptc->servint_trains   == 0) &&
  1148 		warning = ( (IS_INT_INSIDE(ptc->servint_trains,   30, 800 + 1) || ptc->servint_trains   == 0) &&
  1149 								(IS_INT_INSIDE(ptc->servint_roadveh,  30, 800+1) || ptc->servint_roadveh  == 0) &&
  1149 								(IS_INT_INSIDE(ptc->servint_roadveh,  30, 800 + 1) || ptc->servint_roadveh  == 0) &&
  1150 								(IS_INT_INSIDE(ptc->servint_aircraft, 30, 800+1) || ptc->servint_aircraft == 0) &&
  1150 								(IS_INT_INSIDE(ptc->servint_aircraft, 30, 800 + 1) || ptc->servint_aircraft == 0) &&
  1151 								(IS_INT_INSIDE(ptc->servint_ships,    30, 800+1) || ptc->servint_ships    == 0) );
  1151 								(IS_INT_INSIDE(ptc->servint_ships,    30, 800 + 1) || ptc->servint_ships    == 0) );
  1152 	}
  1152 	}
  1153 
  1153 
  1154 	if (!warning)
  1154 	if (!warning)
  1155 		ShowErrorMessage(INVALID_STRING_ID, STR_CONFIG_PATCHES_SERVICE_INTERVAL_INCOMPATIBLE, 0, 0);
  1155 		ShowErrorMessage(INVALID_STRING_ID, STR_CONFIG_PATCHES_SERVICE_INTERVAL_INCOMPATIBLE, 0, 0);
  1156 
  1156 
  1278 	 * XXX - To save file-space and since values are never bigger than about 10? only
  1278 	 * XXX - To save file-space and since values are never bigger than about 10? only
  1279 	 * save the first 16 bits in the savegame. Question is why the values are still int32
  1279 	 * save the first 16 bits in the savegame. Question is why the values are still int32
  1280 	 * and why not byte for example? */
  1280 	 * and why not byte for example? */
  1281 	SDT_GENERAL("diff_custom", SDT_INTLIST, SL_ARR, (SLE_FILE_I16 | SLE_VAR_I32), 0, 0, GameOptions, diff, 17, 0, 0, 0, 0, NULL, STR_NULL, NULL, NULL, 0, 3),
  1281 	SDT_GENERAL("diff_custom", SDT_INTLIST, SL_ARR, (SLE_FILE_I16 | SLE_VAR_I32), 0, 0, GameOptions, diff, 17, 0, 0, 0, 0, NULL, STR_NULL, NULL, NULL, 0, 3),
  1282 	SDT_GENERAL("diff_custom", SDT_INTLIST, SL_ARR, (SLE_FILE_I16 | SLE_VAR_I32), 0, 0, GameOptions, diff, 18, 0, 0, 0, 0, NULL, STR_NULL, NULL, NULL, 4, SL_MAX_VERSION),
  1282 	SDT_GENERAL("diff_custom", SDT_INTLIST, SL_ARR, (SLE_FILE_I16 | SLE_VAR_I32), 0, 0, GameOptions, diff, 18, 0, 0, 0, 0, NULL, STR_NULL, NULL, NULL, 4, SL_MAX_VERSION),
  1283 	    SDT_VAR(GameOptions, diff_level,SLE_UINT8, 0, 0, 0, 0,  3, 0, STR_NULL, NULL),
  1283 	    SDT_VAR(GameOptions, diff_level, SLE_UINT8, 0, 0, 0, 0,  3, 0, STR_NULL, NULL),
  1284 	  SDT_OMANY(GameOptions, currency,  SLE_UINT8, N, 0, 0, CUSTOM_CURRENCY_ID, "GBP|USD|EUR|YEN|ATS|BEF|CHF|CZK|DEM|DKK|ESP|FIM|FRF|GRD|HUF|ISK|ITL|NLG|NOK|PLN|ROL|RUR|SIT|SEK|YTL|SKK|BRR|custom", STR_NULL, NULL, NULL),
  1284 	  SDT_OMANY(GameOptions, currency,  SLE_UINT8, N, 0, 0, CUSTOM_CURRENCY_ID, "GBP|USD|EUR|YEN|ATS|BEF|CHF|CZK|DEM|DKK|ESP|FIM|FRF|GRD|HUF|ISK|ITL|NLG|NOK|PLN|ROL|RUR|SIT|SEK|YTL|SKK|BRR|custom", STR_NULL, NULL, NULL),
  1285 	  SDT_OMANY(GameOptions, units,     SLE_UINT8, N, 0, 1,     2, "imperial|metric|si", STR_NULL, NULL, NULL),
  1285 	  SDT_OMANY(GameOptions, units,     SLE_UINT8, N, 0, 1,     2, "imperial|metric|si", STR_NULL, NULL, NULL),
  1286 	  SDT_OMANY(GameOptions, town_name, SLE_UINT8, 0, 0, 0,    20, "english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovakish|norwegian|hungarian|austrian|romanian|czech|swiss|danish|turkish|italian|catalan", STR_NULL, NULL, NULL),
  1286 	  SDT_OMANY(GameOptions, town_name, SLE_UINT8, 0, 0, 0,    20, "english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovakish|norwegian|hungarian|austrian|romanian|czech|swiss|danish|turkish|italian|catalan", STR_NULL, NULL, NULL),
  1287 	  SDT_OMANY(GameOptions, landscape, SLE_UINT8, 0, 0, 0,     3, "temperate|arctic|tropic|toyland", STR_NULL, NULL, ConvertLandscape),
  1287 	  SDT_OMANY(GameOptions, landscape, SLE_UINT8, 0, 0, 0,     3, "temperate|arctic|tropic|toyland", STR_NULL, NULL, ConvertLandscape),
  1288 	    SDT_VAR(GameOptions, snow_line, SLE_UINT8, 0, 0, 7 * TILE_HEIGHT, 2 * TILE_HEIGHT, 13 * TILE_HEIGHT, 0, STR_NULL, NULL),
  1288 	    SDT_VAR(GameOptions, snow_line, SLE_UINT8, 0, 0, 7 * TILE_HEIGHT, 2 * TILE_HEIGHT, 13 * TILE_HEIGHT, 0, STR_NULL, NULL),
  1525 };
  1525 };
  1526 
  1526 
  1527 static const SettingDesc _currency_settings[] = {
  1527 static const SettingDesc _currency_settings[] = {
  1528 	SDT_VAR(CurrencySpec, rate,    SLE_UINT16, S, 0,  1, 0, 100, 0, STR_NULL, NULL),
  1528 	SDT_VAR(CurrencySpec, rate,    SLE_UINT16, S, 0,  1, 0, 100, 0, STR_NULL, NULL),
  1529 	SDT_CHR(CurrencySpec, separator,           S, 0,        ".",    STR_NULL, NULL),
  1529 	SDT_CHR(CurrencySpec, separator,           S, 0,        ".",    STR_NULL, NULL),
  1530 	SDT_VAR(CurrencySpec, to_euro,  SLE_INT32, S, 0,  0, 0,3000, 0, STR_NULL, NULL),
  1530 	SDT_VAR(CurrencySpec, to_euro,  SLE_INT32, S, 0,  0, 0, 3000, 0, STR_NULL, NULL),
  1531 	SDT_STR(CurrencySpec, prefix,   SLE_STRBQ, S, 0,       NULL,    STR_NULL, NULL),
  1531 	SDT_STR(CurrencySpec, prefix,   SLE_STRBQ, S, 0,       NULL,    STR_NULL, NULL),
  1532 	SDT_STR(CurrencySpec, suffix,   SLE_STRBQ, S, 0, " credits",    STR_NULL, NULL),
  1532 	SDT_STR(CurrencySpec, suffix,   SLE_STRBQ, S, 0, " credits",    STR_NULL, NULL),
  1533 	SDT_END()
  1533 	SDT_END()
  1534 };
  1534 };
  1535 
  1535