network.h
changeset 4038 b23bbe44d1ba
parent 4034 091963647651
child 4285 72b3f7d6c891
equal deleted inserted replaced
4037:cac65872c4c1 4038:b23bbe44d1ba
   213 byte NetworkSpectatorCount(void);
   213 byte NetworkSpectatorCount(void);
   214 
   214 
   215 VARDEF char *_network_host_list[10];
   215 VARDEF char *_network_host_list[10];
   216 VARDEF char *_network_ban_list[25];
   216 VARDEF char *_network_ban_list[25];
   217 
   217 
       
   218 void ParseConnectionString(const char **player, const char **port, char *connection_string);
       
   219 void NetworkUpdateClientInfo(uint16 client_index);
       
   220 void NetworkAddServer(const char *b);
       
   221 void NetworkRebuildHostList(void);
       
   222 bool NetworkChangeCompanyPassword(byte argc, char *argv[]);
       
   223 void NetworkPopulateCompanyInfo(void);
       
   224 
   218 #endif /* ENABLE_NETWORK */
   225 #endif /* ENABLE_NETWORK */
   219 
   226 
   220 // Those variables must always be registered!
   227 // Those variables must always be registered!
   221 VARDEF bool _networking;
   228 VARDEF bool _networking;
   222 VARDEF bool _network_available;  // is network mode available?
   229 VARDEF bool _network_available;  // is network mode available?
   223 VARDEF bool _network_server; // network-server is active
   230 VARDEF bool _network_server; // network-server is active
   224 VARDEF bool _network_dedicated; // are we a dedicated server?
   231 VARDEF bool _network_dedicated; // are we a dedicated server?
   225 VARDEF PlayerID _network_playas; // an id to play as..
   232 VARDEF PlayerID _network_playas; // an id to play as..
   226 
   233 
   227 void ParseConnectionString(const char **player, const char **port, char *connection_string);
       
   228 void NetworkUpdateClientInfo(uint16 client_index);
       
   229 void NetworkAddServer(const char *b);
       
   230 void NetworkRebuildHostList(void);
       
   231 bool NetworkChangeCompanyPassword(byte argc, char *argv[]);
       
   232 void NetworkPopulateCompanyInfo(void);
       
   233 
       
   234 #endif /* NETWORK_H */
   234 #endif /* NETWORK_H */