equal
deleted
inserted
replaced
2 |
2 |
3 /** @file ai_threads.h declaration of functions for the AI threading system */ |
3 /** @file ai_threads.h declaration of functions for the AI threading system */ |
4 |
4 |
5 #ifndef AI_THREADS_H |
5 #ifndef AI_THREADS_H |
6 #define AI_THREADS_H |
6 #define AI_THREADS_H |
|
7 |
|
8 #include "../player_type.h" |
7 |
9 |
8 class AIController; |
10 class AIController; |
9 |
11 |
10 void AI_StartPlayer(PlayerID player, AIController *controller); |
12 void AI_StartPlayer(PlayerID player, AIController *controller); |
11 void AI_SuspendPlayer(PlayerID player, int timeout); |
13 void AI_SuspendPlayer(PlayerID player, int timeout); |