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3 /** @file ai_controller.cpp handles the functions of the AIControler class */ |
3 /** @file ai_controller.cpp handles the functions of the AIControler class */ |
4 |
4 |
5 #include "ai_controller.hpp" |
5 #include "ai_controller.hpp" |
6 #include "../../stdafx.h" |
6 #include "../../stdafx.h" |
7 #include "../../openttd.h" |
7 #include "../../openttd.h" |
8 #include "../../player.h" |
8 #include "../../player_func.h" |
9 #include "../ai_threads.h" |
9 #include "../ai_threads.h" |
10 |
10 |
11 void AIController::Sleep(uint ticks) |
11 void AIController::Sleep(uint ticks) |
12 { |
12 { |
13 AI_SuspendPlayer(_current_player, ticks); |
13 AI_SuspendPlayer(_current_player, ticks); |