equal
deleted
inserted
replaced
31 HouseClassID AllocateHouseClassID(byte grf_class_id, uint32 grfid); |
31 HouseClassID AllocateHouseClassID(byte grf_class_id, uint32 grfid); |
32 |
32 |
33 void InitializeBuildingCounts(); |
33 void InitializeBuildingCounts(); |
34 void IncreaseBuildingCount(Town *t, HouseID house_id); |
34 void IncreaseBuildingCount(Town *t, HouseID house_id); |
35 void DecreaseBuildingCount(Town *t, HouseID house_id); |
35 void DecreaseBuildingCount(Town *t, HouseID house_id); |
36 void AfterLoadCountBuildings(); |
|
37 |
36 |
38 void DrawNewHouseTile(TileInfo *ti, HouseID house_id); |
37 void DrawNewHouseTile(TileInfo *ti, HouseID house_id); |
39 void AnimateNewHouseTile(TileIndex tile); |
38 void AnimateNewHouseTile(TileIndex tile); |
40 void ChangeHouseAnimationFrame(TileIndex tile, uint16 callback_result); |
39 void ChangeHouseAnimationFrame(TileIndex tile, uint16 callback_result); |
41 |
40 |