equal
deleted
inserted
replaced
48 { |
48 { |
49 switch (e->event) { |
49 switch (e->event) { |
50 case WE_CREATE: LowerWindowWidget(w, _opt_newgame.landscape + 8); break; |
50 case WE_CREATE: LowerWindowWidget(w, _opt_newgame.landscape + 8); break; |
51 |
51 |
52 case WE_PAINT: |
52 case WE_PAINT: |
53 SetWidgetLoweredState(w, 8, _opt_newgame.landscape == LT_NORMAL); |
53 SetWindowWidgetLoweredState(w, 8, _opt_newgame.landscape == LT_NORMAL); |
54 SetWidgetLoweredState(w, 9, _opt_newgame.landscape == LT_HILLY); |
54 SetWindowWidgetLoweredState(w, 9, _opt_newgame.landscape == LT_HILLY); |
55 SetWidgetLoweredState(w, 10, _opt_newgame.landscape == LT_DESERT); |
55 SetWindowWidgetLoweredState(w, 10, _opt_newgame.landscape == LT_DESERT); |
56 SetWidgetLoweredState(w, 11, _opt_newgame.landscape == LT_CANDY); |
56 SetWindowWidgetLoweredState(w, 11, _opt_newgame.landscape == LT_CANDY); |
57 SetDParam(0, STR_6801_EASY + _opt_newgame.diff_level); |
57 SetDParam(0, STR_6801_EASY + _opt_newgame.diff_level); |
58 DrawWindowWidgets(w); |
58 DrawWindowWidgets(w); |
59 break; |
59 break; |
60 |
60 |
61 case WE_CLICK: |
61 case WE_CLICK: |