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99 int left,top,right,bottom; |
99 int left,top,right,bottom; |
100 } Rect; |
100 } Rect; |
101 |
101 |
102 /** A single sprite of a list of animated cursors */ |
102 /** A single sprite of a list of animated cursors */ |
103 struct AnimCursor { |
103 struct AnimCursor { |
104 static const SpriteID LAST = MAX_UVALUE(CursorID); |
104 static const CursorID LAST = MAX_UVALUE(CursorID); |
105 CursorID sprite; ///< Must be set to LAST_ANIM when it is the last sprite of the loop |
105 CursorID sprite; ///< Must be set to LAST_ANIM when it is the last sprite of the loop |
106 byte display_time; ///< Amount of ticks this sprite will be shown |
106 byte display_time; ///< Amount of ticks this sprite will be shown |
107 }; |
107 }; |
108 |
108 |
109 typedef struct CursorVars { |
109 typedef struct CursorVars { |