equal
deleted
inserted
replaced
633 }; |
633 }; |
634 static bool LoadOldStation(LoadgameState *ls, int num) |
634 static bool LoadOldStation(LoadgameState *ls, int num) |
635 { |
635 { |
636 Station *st; |
636 Station *st; |
637 |
637 |
638 if (!AddBlockIfNeeded(&_station_pool, num)) |
638 if (!AddBlockIfNeeded(&_Station_pool, num)) |
639 error("Stations: failed loading savegame: too many stations"); |
639 error("Stations: failed loading savegame: too many stations"); |
640 |
640 |
641 st = GetStation(num); |
641 st = GetStation(num); |
642 _current_station_id = num; |
642 _current_station_id = num; |
643 |
643 |