saveload.c
branchcustombridgeheads
changeset 5642 bfa6074e2833
parent 5590 dc34c43fc3eb
equal deleted inserted replaced
5641:d4d00a16ef26 5642:bfa6074e2833
    24 #include "station.h"
    24 #include "station.h"
    25 #include "thread.h"
    25 #include "thread.h"
    26 #include "town.h"
    26 #include "town.h"
    27 #include "player.h"
    27 #include "player.h"
    28 #include "saveload.h"
    28 #include "saveload.h"
    29 #include "network.h"
    29 #include "network/network.h"
    30 #include "variables.h"
    30 #include "variables.h"
    31 #include <setjmp.h>
    31 #include <setjmp.h>
    32 
    32 
    33 const uint16 SAVEGAME_VERSION = 43;
    33 const uint16 SAVEGAME_VERSION = 43;
    34 uint16 _sl_version;       /// the major savegame version identifier
    34 uint16 _sl_version;       /// the major savegame version identifier
  1040 
  1040 
  1041 //********************************************
  1041 //********************************************
  1042 //********** START OF MEMORY CODE (in ram)****
  1042 //********** START OF MEMORY CODE (in ram)****
  1043 //********************************************
  1043 //********************************************
  1044 
  1044 
  1045 #include "network.h"
       
  1046 #include "table/strings.h"
  1045 #include "table/strings.h"
  1047 #include "table/sprites.h"
  1046 #include "table/sprites.h"
  1048 #include "gfx.h"
  1047 #include "gfx.h"
  1049 #include "gui.h"
  1048 #include "gui.h"
  1050 
  1049