equal
deleted
inserted
replaced
18 * The name of the class, needed by several sub-processes. |
18 * The name of the class, needed by several sub-processes. |
19 */ |
19 */ |
20 static const char *GetClassName() { return "AITileList_vBuildable"; } |
20 static const char *GetClassName() { return "AITileList_vBuildable"; } |
21 |
21 |
22 private: |
22 private: |
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23 /** |
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24 * The name of this list, to check if we can be used with a List. |
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25 */ |
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26 const char *GetListName() const { return "AITileList"; } |
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27 |
23 int32 Valuate(int32 tile) const; |
28 int32 Valuate(int32 tile) const; |
24 }; |
29 }; |
25 |
30 |
26 /** |
31 /** |
27 * Check if tiles are water-tiles for entries in an AITileList instance. |
32 * Check if tiles are water-tiles for entries in an AITileList instance. |
34 * The name of the class, needed by several sub-processes. |
39 * The name of the class, needed by several sub-processes. |
35 */ |
40 */ |
36 static const char *GetClassName() { return "AITileList_vWater"; } |
41 static const char *GetClassName() { return "AITileList_vWater"; } |
37 |
42 |
38 private: |
43 private: |
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44 /** |
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45 * The name of this list, to check if we can be used with a List. |
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46 */ |
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47 const char *GetListName() const { return "AITileList"; } |
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48 |
39 int32 Valuate(int32 tile) const; |
49 int32 Valuate(int32 tile) const; |
40 }; |
50 }; |
41 |
51 |
42 /** |
52 /** |
43 * Check if tiles are buildable in a rectangle around entries in an AITileList instance, with the entry in the list as top-left. |
53 * Check if tiles are buildable in a rectangle around entries in an AITileList instance, with the entry in the list as top-left. |
57 AITileList_vBuildableRectangle(uint width, uint height) { this->width = width; this->height = height; } |
67 AITileList_vBuildableRectangle(uint width, uint height) { this->width = width; this->height = height; } |
58 |
68 |
59 private: |
69 private: |
60 uint width, height; |
70 uint width, height; |
61 |
71 |
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72 /** |
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73 * The name of this list, to check if we can be used with a List. |
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74 */ |
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75 const char *GetListName() const { return "AITileList"; } |
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76 |
62 int32 Valuate(int32 tile) const; |
77 int32 Valuate(int32 tile) const; |
63 }; |
78 }; |
64 |
79 |
65 /** |
80 /** |
66 * Check how tiles in an AITileList instance are sloped. |
81 * Check how tiles in an AITileList instance are sloped. |
73 * The name of the class, needed by several sub-processes. |
88 * The name of the class, needed by several sub-processes. |
74 */ |
89 */ |
75 static const char *GetClassName() { return "AITileList_vSlope"; } |
90 static const char *GetClassName() { return "AITileList_vSlope"; } |
76 |
91 |
77 private: |
92 private: |
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93 /** |
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94 * The name of this list, to check if we can be used with a List. |
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95 */ |
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96 const char *GetListName() const { return "AITileList"; } |
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97 |
78 int32 Valuate(int32 tile) const; |
98 int32 Valuate(int32 tile) const; |
79 }; |
99 }; |
80 |
100 |
81 /** |
101 /** |
82 * Check the height of the tiles in an AITileList instance. |
102 * Check the height of the tiles in an AITileList instance. |
89 * The name of the class, needed by several sub-processes. |
109 * The name of the class, needed by several sub-processes. |
90 */ |
110 */ |
91 static const char *GetClassName() { return "AITileList_vHeight"; } |
111 static const char *GetClassName() { return "AITileList_vHeight"; } |
92 |
112 |
93 private: |
113 private: |
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114 /** |
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115 * The name of this list, to check if we can be used with a List. |
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116 */ |
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117 const char *GetListName() const { return "AITileList"; } |
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118 |
94 int32 Valuate(int32 tile) const; |
119 int32 Valuate(int32 tile) const; |
95 }; |
120 }; |
96 |
121 |
97 /** |
122 /** |
98 * Count for each entry in AITileList the amount of neighbours that contain road. |
123 * Count for each entry in AITileList the amount of neighbours that contain road. |
106 * The name of the class, needed by several sub-processes. |
131 * The name of the class, needed by several sub-processes. |
107 */ |
132 */ |
108 static const char *GetClassName() { return "AITileList_vNeighbourRoad"; } |
133 static const char *GetClassName() { return "AITileList_vNeighbourRoad"; } |
109 |
134 |
110 private: |
135 private: |
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136 /** |
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137 * The name of this list, to check if we can be used with a List. |
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138 */ |
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139 const char *GetListName() const { return "AITileList"; } |
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140 |
111 int32 Valuate(int32 tile) const; |
141 int32 Valuate(int32 tile) const; |
112 }; |
142 }; |
113 |
143 |
114 /** |
144 /** |
115 * Check if the tiles in AITileList have a piece of road on them. |
145 * Check if the tiles in AITileList have a piece of road on them. |
122 * The name of the class, needed by several sub-processes. |
152 * The name of the class, needed by several sub-processes. |
123 */ |
153 */ |
124 static const char *GetClassName() { return "AITileList_vRoadTile"; } |
154 static const char *GetClassName() { return "AITileList_vRoadTile"; } |
125 |
155 |
126 private: |
156 private: |
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157 /** |
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158 * The name of this list, to check if we can be used with a List. |
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159 */ |
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160 const char *GetListName() const { return "AITileList"; } |
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161 |
127 int32 Valuate(int32 tile) const; |
162 int32 Valuate(int32 tile) const; |
128 }; |
163 }; |
129 |
164 |
130 /** |
165 /** |
131 * Get the amount of estimated accepted cargo for all tiles in AITileList. |
166 * Get the amount of estimated accepted cargo for all tiles in AITileList. |
150 |
185 |
151 private: |
186 private: |
152 CargoID cargo_type; |
187 CargoID cargo_type; |
153 uint width, height, radius; |
188 uint width, height, radius; |
154 |
189 |
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190 /** |
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191 * The name of this list, to check if we can be used with a List. |
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192 */ |
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193 const char *GetListName() const { return "AITileList"; } |
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194 |
155 int32 Valuate(int32 tile) const; |
195 int32 Valuate(int32 tile) const; |
156 }; |
196 }; |
157 |
197 |
158 /** |
198 /** |
159 * Get the amount of tiles producing cargo for all tiles in AITileList. |
199 * Get the amount of tiles producing cargo for all tiles in AITileList. |
177 |
217 |
178 private: |
218 private: |
179 CargoID cargo_type; |
219 CargoID cargo_type; |
180 uint width, height, radius; |
220 uint width, height, radius; |
181 |
221 |
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222 /** |
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223 * The name of this list, to check if we can be used with a List. |
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224 */ |
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225 const char *GetListName() const { return "AITileList"; } |
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226 |
182 int32 Valuate(int32 tile) const; |
227 int32 Valuate(int32 tile) const; |
183 }; |
228 }; |
184 |
229 |
185 /** |
230 /** |
186 * Get the manhattan distance to a tile for entries in an AITileList instance. |
231 * Get the manhattan distance to a tile for entries in an AITileList instance. |
200 AITileList_vDistanceManhattanToTile(TileIndex tile) { this->tile = tile; } |
245 AITileList_vDistanceManhattanToTile(TileIndex tile) { this->tile = tile; } |
201 |
246 |
202 private: |
247 private: |
203 TileIndex tile; |
248 TileIndex tile; |
204 |
249 |
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250 /** |
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251 * The name of this list, to check if we can be used with a List. |
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252 */ |
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253 const char *GetListName() const { return "AITileList"; } |
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254 |
205 int32 Valuate(int32 station) const; |
255 int32 Valuate(int32 station) const; |
206 }; |
256 }; |
207 |
257 |
208 /** |
258 /** |
209 * Get the sqsuare distance to a tile for entries in an AITileList instance. |
259 * Get the sqsuare distance to a tile for entries in an AITileList instance. |
223 AITileList_vDistanceSquareToTile(TileIndex tile) { this->tile = tile; } |
273 AITileList_vDistanceSquareToTile(TileIndex tile) { this->tile = tile; } |
224 |
274 |
225 private: |
275 private: |
226 TileIndex tile; |
276 TileIndex tile; |
227 |
277 |
|
278 /** |
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279 * The name of this list, to check if we can be used with a List. |
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280 */ |
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281 const char *GetListName() const { return "AITileList"; } |
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282 |
228 int32 Valuate(int32 station) const; |
283 int32 Valuate(int32 station) const; |
229 }; |
284 }; |
230 |
285 |
231 |
286 |
232 #endif /* AI_TILELIST_VALUATOR_HPP */ |
287 #endif /* AI_TILELIST_VALUATOR_HPP */ |