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2 |
2 |
3 /** @file sprite.h */ |
3 /** @file sprite.h */ |
4 |
4 |
5 #ifndef SPRITE_H |
5 #ifndef SPRITE_H |
6 #define SPRITE_H |
6 #define SPRITE_H |
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7 |
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8 #include "gfx_type.h" |
7 |
9 |
8 #define GENERAL_SPRITE_COLOR(color) ((color) + PALETTE_RECOLOR_START) |
10 #define GENERAL_SPRITE_COLOR(color) ((color) + PALETTE_RECOLOR_START) |
9 #define PLAYER_SPRITE_COLOR(owner) (GENERAL_SPRITE_COLOR(_player_colors[owner])) |
11 #define PLAYER_SPRITE_COLOR(owner) (GENERAL_SPRITE_COLOR(_player_colors[owner])) |
10 |
12 |
11 /** |
13 /** |