equal
deleted
inserted
replaced
301 } |
301 } |
302 print(" Valid Signs: " + j); |
302 print(" Valid Signs: " + j); |
303 print(" GetSignCount(): " + sign.GetSignCount()); |
303 print(" GetSignCount(): " + sign.GetSignCount()); |
304 } |
304 } |
305 |
305 |
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306 function Regression::TileList() |
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307 { |
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308 local list = AITileList(); |
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309 |
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310 print(""); |
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311 print("--TileList--"); |
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312 print(" Count(): " + list.Count()); |
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313 list.AddRectangle(33410 - 256 * 2, 256 * 2 + 33410 + 8); |
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314 print(" Count(): " + list.Count()); |
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315 list.Valuate(AITileListBuildable()); |
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316 list.KeepValue(1); |
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317 print(" KeepAboveValue(1): done"); |
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318 print(" Count(): " + list.Count()); |
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319 print(" ListDump:"); |
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320 for (local i = list.Begin(); list.HasNext(); i = list.Next()) { |
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321 print(" " + i + " => " + list.GetValue(i)); |
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322 } |
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323 } |
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324 |
306 function Regression::Town() |
325 function Regression::Town() |
307 { |
326 { |
308 local town = AITown(); |
327 local town = AITown(); |
309 local j = 0; |
328 local j = 0; |
310 |
329 |
416 this.Industry(); |
435 this.Industry(); |
417 this.Map(); |
436 this.Map(); |
418 this.List(); |
437 this.List(); |
419 this.Road(); |
438 this.Road(); |
420 this.Sign(); |
439 this.Sign(); |
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440 this.TileList(); |
421 this.Town(); |
441 this.Town(); |
422 this.TownList(); |
442 this.TownList(); |
423 this.Vehicle(); |
443 this.Vehicle(); |
424 /* Order has to be after Vehicle */ |
444 /* Order has to be after Vehicle */ |
425 this.Order(); |
445 this.Order(); |