src/saveload.cpp
changeset 7683 cd00f3932777
parent 7675 8ba55fbb0f72
child 7740 31ef7e9cc0c0
equal deleted inserted replaced
7682:263dbeceba12 7683:cd00f3932777
  1675 
  1675 
  1676 			return result;
  1676 			return result;
  1677 		}
  1677 		}
  1678 	} else { /* LOAD game */
  1678 	} else { /* LOAD game */
  1679 		assert(mode == SL_LOAD);
  1679 		assert(mode == SL_LOAD);
       
  1680 #ifdef DEBUG_DUMP_COMMANDS
       
  1681 		debug_dump_commands("ddc:load:%s\n", filename);
       
  1682 #endif /* DUMP_COMMANDS */
  1680 
  1683 
  1681 		if (fread(hdr, sizeof(hdr), 1, _sl.fh) != 1) SlError(STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE);
  1684 		if (fread(hdr, sizeof(hdr), 1, _sl.fh) != 1) SlError(STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE);
  1682 
  1685 
  1683 		/* see if we have any loader for this type. */
  1686 		/* see if we have any loader for this type. */
  1684 		for (fmt = _saveload_formats; ; fmt++) {
  1687 		for (fmt = _saveload_formats; ; fmt++) {