equal
deleted
inserted
replaced
615 DeleteWindowById(WC_BUY_COMPANY, pi); |
615 DeleteWindowById(WC_BUY_COMPANY, pi); |
616 } |
616 } |
617 |
617 |
618 byte GetPlayerRailtypes(PlayerID p) |
618 byte GetPlayerRailtypes(PlayerID p) |
619 { |
619 { |
620 Engine *e; |
620 byte rt = 0; |
621 int rt = 0; |
621 uint i; |
622 int i; |
622 |
623 |
623 for (i = 0; i != TOTAL_NUM_ENGINES; i++) { |
624 for(e = _engines, i = 0; i != lengthof(_engines); e++, i++) { |
624 const Engine* e = GetEngine(i); |
625 if (!HASBIT(e->player_avail, p)) |
625 |
626 continue; |
626 if (e->type == VEH_Train && |
627 |
627 HASBIT(e->player_avail, p) && |
628 /* Skip all wagons */ |
628 !(RailVehInfo(i)->flags & RVI_WAGON)) { |
629 if ((i >= 27 && i < 54) || (i >= 57 && i < 84) || (i >= 89 && i < 116)) |
629 assert(e->railtype < RAILTYPE_END); |
630 continue; |
630 SETBIT(rt, e->railtype); |
631 |
631 } |
632 assert(e->railtype < RAILTYPE_END); |
|
633 SETBIT(rt, e->railtype); |
|
634 } |
632 } |
635 |
633 |
636 return rt; |
634 return rt; |
637 } |
635 } |
638 |
636 |