town_gui.c
changeset 4912 d04b3f2bca70
parent 4848 56549aa3e234
child 4913 ab8962311a29
equal deleted inserted replaced
4911:84e907c7822a 4912:d04b3f2bca70
   376 	const Town* tb = *(const Town**)b;
   376 	const Town* tb = *(const Town**)b;
   377 	char buf1[64];
   377 	char buf1[64];
   378 	int r;
   378 	int r;
   379 
   379 
   380 	SetDParam(0, ta->index);
   380 	SetDParam(0, ta->index);
   381 	GetString(buf1, STR_TOWN);
   381 	GetString(buf1, STR_TOWN, lastof(buf1));
   382 
   382 
   383 	/* If 'b' is the same town as in the last round, use the cached value
   383 	/* If 'b' is the same town as in the last round, use the cached value
   384 	 *  We do this to speed stuff up ('b' is called with the same value a lot of
   384 	 *  We do this to speed stuff up ('b' is called with the same value a lot of
   385 	 *  times after eachother) */
   385 	 *  times after eachother) */
   386 	if (tb != _last_town) {
   386 	if (tb != _last_town) {
   387 		_last_town = tb;
   387 		_last_town = tb;
   388 		SetDParam(0, tb->index);
   388 		SetDParam(0, tb->index);
   389 		GetString(_bufcache, STR_TOWN);
   389 		GetString(_bufcache, STR_TOWN, lastof(_bufcache));
   390 	}
   390 	}
   391 
   391 
   392 	r = strcmp(buf1, _bufcache);
   392 	r = strcmp(buf1, _bufcache);
   393 	if (_town_sort_order & 1) r = -r;
   393 	if (_town_sort_order & 1) r = -r;
   394 	return r;
   394 	return r;