src/table/sprites.h
branchnoai
changeset 9703 d2a6acdbd665
parent 9694 e72987579514
child 9718 f82a4facea8b
equal deleted inserted replaced
9702:e782b59f1f6a 9703:d2a6acdbd665
   174 	SPR_TRAMWAY_BRIDGE               = SPR_TRAMWAY_BASE + 107,
   174 	SPR_TRAMWAY_BRIDGE               = SPR_TRAMWAY_BASE + 107,
   175 
   175 
   176 	/* One way road sprites */
   176 	/* One way road sprites */
   177 	SPR_ONEWAY_BASE = SPR_TRAMWAY_BASE + 113,
   177 	SPR_ONEWAY_BASE = SPR_TRAMWAY_BASE + 113,
   178 
   178 
       
   179 	/* Not really a sprite, but an empty bounding box. Used to construct bounding boxes, that help sorting the sprites, but do not have a sprite associated. */
       
   180 	SPR_EMPTY_BOUNDING_BOX = SPR_ONEWAY_BASE + 6,
       
   181 
   179 	/* Flags sprites (in same order as enum NetworkLanguage) */
   182 	/* Flags sprites (in same order as enum NetworkLanguage) */
   180 	SPR_FLAGS_BASE = SPR_ONEWAY_BASE + 6,
   183 	SPR_FLAGS_BASE = SPR_EMPTY_BOUNDING_BOX + 1,
   181 
   184 
   182 	/* Manager face sprites */
   185 	/* Manager face sprites */
   183 	SPR_GRADIENT = 874, // background gradient behind manager face
   186 	SPR_GRADIENT = 874, // background gradient behind manager face
   184 
   187 
   185 	/* Icon showing player colour. */
   188 	/* Icon showing player colour. */