equal
deleted
inserted
replaced
28 |
28 |
29 /* Dequeue all commands */ |
29 /* Dequeue all commands */ |
30 while ((com = entry_com) != NULL) { |
30 while ((com = entry_com) != NULL) { |
31 _current_player = player; |
31 _current_player = player; |
32 |
32 |
33 /* Copy the DP back in place */ |
|
34 _cmd_text = com->text; |
33 _cmd_text = com->text; |
35 DoCommandP(com->tile, com->p1, com->p2, com->callback, com->procc); |
34 DoCommandP(com->tile, com->p1, com->p2, com->callback, com->procc); |
36 |
35 |
37 /* Free item */ |
36 /* Free item */ |
38 entry_com = com->next; |
37 entry_com = com->next; |