equal
deleted
inserted
replaced
132 /** Called when the player (or AI) tries to start or stop a vehicle. Mainly |
132 /** Called when the player (or AI) tries to start or stop a vehicle. Mainly |
133 * used for preventing a vehicle from leaving the depot. */ |
133 * used for preventing a vehicle from leaving the depot. */ |
134 CBID_VEHICLE_START_STOP_CHECK = 0x31, |
134 CBID_VEHICLE_START_STOP_CHECK = 0x31, |
135 |
135 |
136 /** Called for every vehicle every 32 days (not all on same date though). */ |
136 /** Called for every vehicle every 32 days (not all on same date though). */ |
137 CBID_VEHICLE_32DAY_CALLBACK = 0x32, // not implemented |
137 CBID_VEHICLE_32DAY_CALLBACK = 0x32, |
138 |
138 |
139 /** Called to play a special sound effect */ |
139 /** Called to play a special sound effect */ |
140 CBID_VEHICLE_SOUND_EFFECT = 0x33, |
140 CBID_VEHICLE_SOUND_EFFECT = 0x33, |
141 |
141 |
142 /** Return the vehicles this given vehicle can be "upgraded" to. */ |
142 /** Return the vehicles this given vehicle can be "upgraded" to. */ |