equal
deleted
inserted
replaced
101 |
101 |
102 Engine *e; |
102 Engine *e; |
103 FOR_ALL_ENGINES_OF_TYPE(e, VEH_ROAD) { |
103 FOR_ALL_ENGINES_OF_TYPE(e, VEH_ROAD) { |
104 const EngineInfo *ei = &e->info; |
104 const EngineInfo *ei = &e->info; |
105 |
105 |
106 if (HasBit(ei->climates, _settings.game_creation.landscape) && |
106 if (HasBit(ei->climates, _settings_game.game_creation.landscape) && |
107 (HasBit(e->player_avail, p) || _date >= e->intro_date + 365)) { |
107 (HasBit(e->player_avail, p) || _date >= e->intro_date + 365)) { |
108 SetBit(rt, HasBit(ei->misc_flags, EF_ROAD_TRAM) ? ROADTYPE_TRAM : ROADTYPE_ROAD); |
108 SetBit(rt, HasBit(ei->misc_flags, EF_ROAD_TRAM) ? ROADTYPE_TRAM : ROADTYPE_ROAD); |
109 } |
109 } |
110 } |
110 } |
111 |
111 |