docs/landscape.html
changeset 2891 db971f08e6d8
parent 2780 ec4a6951f360
child 2897 80d64fea3184
equal deleted inserted replaced
2890:7b97d5eff224 2891:db971f08e6d8
   288 <li>m5 bits 2..0: construction counter, for buildings under construction incremented on every periodic tile processing, on wraparound the stage of construction in m3 is increased</li>
   288 <li>m5 bits 2..0: construction counter, for buildings under construction incremented on every periodic tile processing, on wraparound the stage of construction in m3 is increased</li>
   289 <li>for large office blocks (types <tt>04</tt> and <tt>05</tt>):
   289 <li>for large office blocks (types <tt>04</tt> and <tt>05</tt>):
   290 <ul>
   290 <ul>
   291 <li>m1 bits 6..0: position of the lift</li>
   291 <li>m1 bits 6..0: position of the lift</li>
   292 <li>m1 bit 7: if set the lift is moving</li>
   292 <li>m1 bit 7: if set the lift is moving</li>
   293 <li>m5 bit 7: if set then m5 bits 5..0 hold the final position of the lift divided by 6 (valid values 0..6 except 1)</li>
   293 <li>m5 bit 7: if set then m5 bits 5..0 hold the destination floor of the lift, which could be 0..6, except 1, so the building has 6 effective floors. This due to the fact that the first floor is 2 'normal' floors high. One 'normal' floor has a height of 6 lift positions.</li>
   294 </ul></li>
   294 </ul></li>
   295 </ul>
   295 </ul>
   296 </td></tr>
   296 </td></tr>
   297 
   297 
   298 <tr><td valign=top nowrap><a name="Class4"><tt> 4 </tt></a></td><td>
   298 <tr><td valign=top nowrap><a name="Class4"><tt> 4 </tt></a></td><td>