1184 SDTG_STR("language", SLE_STRB, S, 0, _dynlang.curr_file, NULL, STR_NULL, NULL), |
1188 SDTG_STR("language", SLE_STRB, S, 0, _dynlang.curr_file, NULL, STR_NULL, NULL), |
1185 SDTG_LIST("resolution", SLE_UINT16, S, 0, _cur_resolution, "640,480", STR_NULL, NULL), |
1189 SDTG_LIST("resolution", SLE_UINT16, S, 0, _cur_resolution, "640,480", STR_NULL, NULL), |
1186 SDTG_STR("screenshot_format",SLE_STRB, S, 0, _screenshot_format_name,NULL, STR_NULL, NULL), |
1190 SDTG_STR("screenshot_format",SLE_STRB, S, 0, _screenshot_format_name,NULL, STR_NULL, NULL), |
1187 SDTG_STR("savegame_format", SLE_STRB, S, 0, _savegame_format, NULL, STR_NULL, NULL), |
1191 SDTG_STR("savegame_format", SLE_STRB, S, 0, _savegame_format, NULL, STR_NULL, NULL), |
1188 SDTG_BOOL("rightclick_emulate", S, 0, _rightclick_emulate, false, STR_NULL, NULL), |
1192 SDTG_BOOL("rightclick_emulate", S, 0, _rightclick_emulate, false, STR_NULL, NULL), |
|
1193 #ifdef WITH_FREETYPE |
|
1194 SDTG_STR("small_font", SLE_STRB, S, 0, _freetype.small_font, NULL, STR_NULL, NULL), |
|
1195 SDTG_STR("medium_font", SLE_STRB, S, 0, _freetype.medium_font, NULL, STR_NULL, NULL), |
|
1196 SDTG_STR("large_font", SLE_STRB, S, 0, _freetype.large_font, NULL, STR_NULL, NULL), |
|
1197 SDTG_VAR("small_size", SLE_UINT, S, 0, _freetype.small_size, 6, 0, 72, 0, STR_NULL, NULL), |
|
1198 SDTG_VAR("medium_size", SLE_UINT, S, 0, _freetype.medium_size, 10, 0, 72, 0, STR_NULL, NULL), |
|
1199 SDTG_VAR("large_size", SLE_UINT, S, 0, _freetype.large_size, 16, 0, 72, 0, STR_NULL, NULL), |
|
1200 #endif |
1189 SDTG_END() |
1201 SDTG_END() |
1190 }; |
1202 }; |
1191 |
1203 |
1192 #ifdef ENABLE_NETWORK |
1204 #ifdef ENABLE_NETWORK |
1193 static const SettingDescGlobVarList _network_settings[] = { |
1205 static const SettingDescGlobVarList _network_settings[] = { |