37 |
37 |
38 /* **************************** */ |
38 /* **************************** */ |
39 /* variable and command hooks */ |
39 /* variable and command hooks */ |
40 /* **************************** */ |
40 /* **************************** */ |
41 |
41 |
|
42 #ifdef ENABLE_NETWORK |
|
43 |
42 DEF_CONSOLE_CMD_HOOK(ConCmdHookNoNetwork) |
44 DEF_CONSOLE_CMD_HOOK(ConCmdHookNoNetwork) |
43 { |
45 { |
44 if (_networking) { |
46 if (_networking) { |
45 IConsoleError("This command is forbidden in multiplayer."); |
47 IConsoleError("This command is forbidden in multiplayer."); |
46 return false; |
48 return false; |
47 } |
49 } |
48 return true; |
50 return true; |
49 } |
51 } |
50 |
52 |
51 #if 0 /* Not used atm */ |
|
52 DEF_CONSOLE_VAR_HOOK(ConVarHookNoNetwork) |
|
53 { |
|
54 if (_networking) { |
|
55 IConsoleError("This variable is forbidden in multiplayer."); |
|
56 return false; |
|
57 } |
|
58 return true; |
|
59 } |
|
60 #endif |
|
61 |
|
62 DEF_CONSOLE_VAR_HOOK(ConVarHookNoNetClient) |
53 DEF_CONSOLE_VAR_HOOK(ConVarHookNoNetClient) |
63 { |
54 { |
64 if (!_networking_server) { |
55 if (!_network_server) { |
65 IConsoleError("This variable only makes sense for a network server."); |
56 IConsoleError("This variable only makes sense for a network server."); |
66 return false; |
57 return false; |
67 } |
58 } |
68 return true; |
59 return true; |
69 } |
60 } |
|
61 |
|
62 DEF_CONSOLE_CMD_HOOK(ConCmdHookNoNetClient) |
|
63 { |
|
64 if (!_networking || !_network_server) { |
|
65 IConsoleError("This command is only available for a network server."); |
|
66 return false; |
|
67 } |
|
68 return true; |
|
69 } |
|
70 |
|
71 DEF_CONSOLE_CMD_HOOK(ConCmdHookNoNetServer) |
|
72 { |
|
73 if (!_networking || _network_server) { |
|
74 IConsoleError("You can not use this command for you are a network-server."); |
|
75 return false; |
|
76 } |
|
77 return true; |
|
78 } |
|
79 |
|
80 DEF_CONSOLE_CMD_HOOK(ConCmdHookNeedNetwork) |
|
81 { |
|
82 if (!_networking) { |
|
83 IConsoleError("Not connected. Multiplayer only command."); |
|
84 return false; |
|
85 } |
|
86 return true; |
|
87 } |
|
88 |
|
89 #endif /* ENABLE_NETWORK */ |
70 |
90 |
71 /* **************************** */ |
91 /* **************************** */ |
72 /* reset commands */ |
92 /* reset commands */ |
73 /* **************************** */ |
93 /* **************************** */ |
74 |
94 |
98 } |
118 } |
99 |
119 |
100 return 0; |
120 return 0; |
101 } |
121 } |
102 |
122 |
|
123 |
103 // ********************************* // |
124 // ********************************* // |
104 // * Network Core Console Commands * // |
125 // * Network Core Console Commands * // |
105 // ********************************* // |
126 // ********************************* // |
106 #ifdef ENABLE_NETWORK |
127 #ifdef ENABLE_NETWORK |
107 |
128 |
|
129 DEF_CONSOLE_CMD(ConStatus) |
|
130 { |
|
131 const char *status; |
|
132 int lag; |
|
133 const ClientState *cs; |
|
134 const NetworkClientInfo *ci; |
|
135 FOR_ALL_CLIENTS(cs) { |
|
136 lag = NetworkCalculateLag(cs); |
|
137 ci = DEREF_CLIENT_INFO(cs); |
|
138 |
|
139 switch (cs->status) { |
|
140 case STATUS_INACTIVE: |
|
141 status = "inactive"; |
|
142 break; |
|
143 case STATUS_AUTH: |
|
144 status = "authorized"; |
|
145 break; |
|
146 case STATUS_MAP: |
|
147 status = "loading map"; |
|
148 break; |
|
149 case STATUS_DONE_MAP: |
|
150 status = "done map"; |
|
151 break; |
|
152 case STATUS_PRE_ACTIVE: |
|
153 status = "ready"; |
|
154 break; |
|
155 case STATUS_ACTIVE: |
|
156 status = "active"; |
|
157 break; |
|
158 default: |
|
159 status = "unknown"; |
|
160 break; |
|
161 } |
|
162 IConsolePrintF(8, "Client #%d/%s status: %s frame-lag: %d play-as: %d", |
|
163 cs->index, ci->client_name, status, lag, ci->client_playas); |
|
164 } |
|
165 |
|
166 return NULL; |
|
167 } |
|
168 |
|
169 DEF_CONSOLE_CMD(ConKick) |
|
170 { |
|
171 NetworkClientInfo *ci; |
|
172 |
|
173 if (argc == 2) { |
|
174 uint32 index = atoi(argv[1]); |
|
175 if (index == NETWORK_SERVER_INDEX) { |
|
176 IConsolePrint(_iconsole_color_default, "Silly boy, you can not kick yourself!"); |
|
177 return NULL; |
|
178 } |
|
179 if (index == 0) { |
|
180 IConsoleError("Invalid Client-ID"); |
|
181 return NULL; |
|
182 } |
|
183 |
|
184 ci = NetworkFindClientInfoFromIndex(index); |
|
185 |
|
186 if (ci != NULL) { |
|
187 SEND_COMMAND(PACKET_SERVER_ERROR)(NetworkFindClientStateFromIndex(index), NETWORK_ERROR_KICKED); |
|
188 return NULL; |
|
189 } else { |
|
190 IConsoleError("Client-ID not found"); |
|
191 return NULL; |
|
192 } |
|
193 } |
|
194 |
|
195 IConsolePrint(_iconsole_color_default, "Unknown usage. Usage: kick <client-id>. For client-ids, see 'clients'."); |
|
196 |
|
197 return NULL; |
|
198 } |
|
199 |
|
200 DEF_CONSOLE_CMD(ConNetworkClients) |
|
201 { |
|
202 NetworkClientInfo *ci; |
|
203 for (ci = _network_client_info; ci != &_network_client_info[MAX_CLIENT_INFO]; ci++) { |
|
204 if (ci->client_index != NETWORK_EMPTY_INDEX) { |
|
205 IConsolePrintF(8,"Client #%d name: %s play-as: %d", ci->client_index, ci->client_name, ci->client_playas); |
|
206 } |
|
207 } |
|
208 |
|
209 return NULL; |
|
210 } |
|
211 |
108 DEF_CONSOLE_CMD(ConNetworkConnect) |
212 DEF_CONSOLE_CMD(ConNetworkConnect) |
109 { |
213 { |
110 char* ip; |
214 char* ip; |
111 const char *port = NULL; |
215 const byte *port = NULL; |
112 const char *player = NULL; |
216 const byte *player = NULL; |
113 uint16 rport; |
217 uint16 rport; |
114 |
218 |
115 if (argc<2) return NULL; |
219 if (argc<2) return NULL; |
116 |
220 |
|
221 if (_networking) { |
|
222 // We are in network-mode, first close it! |
|
223 NetworkDisconnect(); |
|
224 } |
|
225 |
117 ip = argv[1]; |
226 ip = argv[1]; |
118 rport = _network_server_port; |
227 rport = NETWORK_DEFAULT_PORT; |
119 |
228 |
120 ParseConnectionString(&player, &port, ip); |
229 ParseConnectionString(&player, &port, ip); |
121 |
230 |
122 IConsolePrintF(_iconsole_color_default, "Connecting to %s...", ip); |
231 IConsolePrintF(_iconsole_color_default, "Connecting to %s...", ip); |
123 if (player!=NULL) { |
232 if (player != NULL) { |
124 _network_playas = atoi(player); |
233 _network_playas = atoi(player); |
125 IConsolePrintF(_iconsole_color_default, " player-no: %s", player); |
234 IConsolePrintF(_iconsole_color_default, " player-no: %s", player); |
126 } |
235 } |
127 if (port!=NULL) { |
236 if (port != NULL) { |
128 rport = atoi(port); |
237 rport = atoi(port); |
129 IConsolePrintF(_iconsole_color_default, " port: %s", port); |
238 IConsolePrintF(_iconsole_color_default, " port: %s", port); |
130 } |
239 } |
131 |
240 |
132 NetworkCoreConnectGame(ip, rport); |
241 NetworkClientConnectGame(ip, rport); |
133 |
242 |
134 return NULL; |
243 return NULL; |
135 } |
244 } |
136 |
245 |
137 #endif |
246 #endif /* ENABLE_NETWORK */ |
138 |
247 |
139 /* ******************************** */ |
248 /* ******************************** */ |
140 /* script file console commands */ |
249 /* script file console commands */ |
141 /* ******************************** */ |
250 /* ******************************** */ |
142 |
251 |
146 bool doerror; |
255 bool doerror; |
147 |
256 |
148 if (argc<2) return NULL; |
257 if (argc<2) return NULL; |
149 |
258 |
150 doerror = true; |
259 doerror = true; |
151 _script_file = fopen(argv[1], "rb"); |
260 _script_file = fopen(argv[1], "r"); |
152 |
261 |
153 if (_script_file == NULL) { |
262 if (_script_file == NULL) { |
154 if (argc>2) if (atoi(argv[2])==0) doerror=false; |
263 if (argc>2) if (atoi(argv[2])==0) doerror=false; |
155 if (doerror) IConsoleError("script file not found"); |
264 if (doerror) IConsoleError("script file not found"); |
156 return NULL; |
265 return NULL; |
157 } |
266 } |
158 |
267 |
159 _script_running = true; |
268 _script_running = true; |
160 |
269 |
|
270 fgets(cmd, sizeof(cmd), _script_file); |
161 while (!feof(_script_file) && _script_running) { |
271 while (!feof(_script_file) && _script_running) { |
|
272 strtok(cmd, "\r\n"); |
|
273 IConsoleCmdExec(cmd); |
162 fgets(cmd, sizeof(cmd), _script_file); |
274 fgets(cmd, sizeof(cmd), _script_file); |
163 IConsoleCmdExec(cmd); |
|
164 } |
275 } |
165 |
276 |
166 _script_running = false; |
277 _script_running = false; |
167 fclose(_script_file); |
278 fclose(_script_file); |
168 return NULL; |
279 return NULL; |
297 |
421 |
298 DEF_CONSOLE_CMD(ConHelp) |
422 DEF_CONSOLE_CMD(ConHelp) |
299 { |
423 { |
300 IConsolePrint(13, " -- console help -- "); |
424 IConsolePrint(13, " -- console help -- "); |
301 IConsolePrint( 1, " variables: [command to list them: list_vars]"); |
425 IConsolePrint( 1, " variables: [command to list them: list_vars]"); |
302 IConsolePrint( 1, " *temp_string = \"my little \""); |
426 IConsolePrint( 1, " temp_string = \"my little \""); |
303 IConsolePrint( 1, ""); |
427 IConsolePrint( 1, ""); |
304 IConsolePrint( 1, " commands: [command to list them: list_cmds]"); |
428 IConsolePrint( 1, " commands: [command to list them: list_cmds]"); |
305 IConsolePrint( 1, " [command] [\"string argument with spaces\"] [argument 2] ..."); |
429 IConsolePrint( 1, " [command] [\"string argument with spaces\"] [argument 2] ..."); |
306 IConsolePrint( 1, " printf \"%s world\" *temp_string"); |
430 IConsolePrint( 1, " printf \"%s world\" temp_string"); |
307 IConsolePrint( 1, ""); |
431 IConsolePrint( 1, ""); |
308 IConsolePrint( 1, " command/variable returning a value into an variable:"); |
432 IConsolePrint( 1, " command/variable returning a value into an variable:"); |
309 IConsolePrint( 1, " *temp_uint16 << random"); |
433 IConsolePrint( 1, " temp_uint16 << random"); |
310 IConsolePrint( 1, " *temp_uint16 << *temp_uint16_2"); |
434 IConsolePrint( 1, " temp_uint16 << temp_uint16_2"); |
311 IConsolePrint( 1, ""); |
435 IConsolePrint( 1, ""); |
312 return NULL; |
436 return NULL; |
313 } |
437 } |
314 |
438 |
315 DEF_CONSOLE_CMD(ConRandom) |
439 DEF_CONSOLE_CMD(ConRandom) |
359 if (argv[1] == NULL || strncmp(item->name, argv[1], l) == 0) |
483 if (argv[1] == NULL || strncmp(item->name, argv[1], l) == 0) |
360 IConsoleVarDump(item, NULL); |
484 IConsoleVarDump(item, NULL); |
361 |
485 |
362 return NULL; |
486 return NULL; |
363 } |
487 } |
|
488 |
|
489 #ifdef ENABLE_NETWORK |
|
490 |
|
491 DEF_CONSOLE_CMD(ConSay) |
|
492 { |
|
493 if (argc == 2) { |
|
494 if (!_network_server) |
|
495 SEND_COMMAND(PACKET_CLIENT_CHAT)(NETWORK_ACTION_CHAT, DESTTYPE_BROADCAST, 0 /* param does not matter */, argv[1]); |
|
496 else |
|
497 NetworkServer_HandleChat(NETWORK_ACTION_CHAT, DESTTYPE_BROADCAST, 0, argv[1], NETWORK_SERVER_INDEX); |
|
498 } else |
|
499 IConsolePrint(_iconsole_color_default, "Unknown usage. Usage: say \"<msg>\""); |
|
500 return NULL; |
|
501 } |
|
502 |
|
503 DEF_CONSOLE_CMD(ConSayPlayer) |
|
504 { |
|
505 if (argc == 3) { |
|
506 if (atoi(argv[1]) < 1 || atoi(argv[1]) > MAX_PLAYERS) { |
|
507 IConsolePrintF(_iconsole_color_default, "Unknown player. Player range is between 1 and %d.", MAX_PLAYERS); |
|
508 return NULL; |
|
509 } |
|
510 |
|
511 if (!_network_server) |
|
512 SEND_COMMAND(PACKET_CLIENT_CHAT)(NETWORK_ACTION_CHAT_PLAYER, DESTTYPE_PLAYER, atoi(argv[1]), argv[2]); |
|
513 else |
|
514 NetworkServer_HandleChat(NETWORK_ACTION_CHAT_PLAYER, DESTTYPE_PLAYER, atoi(argv[1]), argv[2], NETWORK_SERVER_INDEX); |
|
515 } else |
|
516 IConsolePrint(_iconsole_color_default, "Unknown usage. Usage: say_player <playerno> \"<msg>\""); |
|
517 return NULL; |
|
518 } |
|
519 |
|
520 DEF_CONSOLE_CMD(ConSayClient) |
|
521 { |
|
522 if (argc == 3) { |
|
523 if (!_network_server) |
|
524 SEND_COMMAND(PACKET_CLIENT_CHAT)(NETWORK_ACTION_CHAT_CLIENT, DESTTYPE_CLIENT, atoi(argv[1]), argv[2]); |
|
525 else |
|
526 NetworkServer_HandleChat(NETWORK_ACTION_CHAT_CLIENT, DESTTYPE_CLIENT, atoi(argv[1]), argv[2], NETWORK_SERVER_INDEX); |
|
527 } else |
|
528 IConsolePrint(_iconsole_color_default, "Unknown usage. Usage: say_client <clientno> \"<msg>\""); |
|
529 return NULL; |
|
530 } |
|
531 |
|
532 DEF_CONSOLE_CMD(ConSetServerName) { |
|
533 if (argc == 2) { |
|
534 strncpy(_network_server_name, argv[1], 40); |
|
535 IConsolePrintF(_iconsole_color_default, "Server-name changed to '%s'", _network_server_name); |
|
536 ttd_strlcpy(_network_game_info.server_name, _network_server_name, 40); |
|
537 } else if (argc == 1) { |
|
538 IConsolePrintF(_iconsole_color_default, "Current server-name is '%s'", _network_server_name); |
|
539 IConsolePrint(_iconsole_color_default, " Usage: setservername \"<GameName>\"."); |
|
540 } else { |
|
541 IConsolePrint(_iconsole_color_default, "Unknow usage. Usage: setservername \"<ServerName>\"."); |
|
542 } |
|
543 return NULL; |
|
544 } |
|
545 |
|
546 DEF_CONSOLE_CMD(ConClientName) { |
|
547 NetworkClientInfo *ci; |
|
548 ci = NetworkFindClientInfoFromIndex(_network_own_client_index); |
|
549 |
|
550 if (argc == 2 && ci != NULL) { |
|
551 if (!_network_server) |
|
552 SEND_COMMAND(PACKET_CLIENT_SET_NAME)(argv[1]); |
|
553 else { |
|
554 if (NetworkFindName(argv[1])) { |
|
555 NetworkTextMessage(NETWORK_ACTION_NAME_CHANGE, 1, ci->client_name, argv[1]); |
|
556 ttd_strlcpy(ci->client_name, argv[1], 40); |
|
557 NetworkUpdateClientInfo(NETWORK_SERVER_INDEX); |
|
558 } |
|
559 } |
|
560 } else { |
|
561 IConsolePrint(_iconsole_color_default, "With 'name' you can change your network-player name."); |
|
562 IConsolePrint(_iconsole_color_default, " Usage: name \"<name>\"."); |
|
563 } |
|
564 |
|
565 return NULL; |
|
566 } |
|
567 |
|
568 DEF_CONSOLE_CMD(ConProtect) { |
|
569 // Protect a company with a password |
|
570 if (_local_player >= MAX_PLAYERS) { |
|
571 IConsolePrintF(_iconsole_color_default, "You have to own a company to make use of this command."); |
|
572 return NULL; |
|
573 } |
|
574 if (argc == 2) { |
|
575 if (strncmp(argv[1], "*", 20) == 0) { |
|
576 _network_player_info[_local_player].password[0] = '\0'; |
|
577 } else { |
|
578 strncpy(_network_player_info[_local_player].password, argv[1], 20); |
|
579 } |
|
580 if (!_network_server) |
|
581 SEND_COMMAND(PACKET_CLIENT_SET_PASSWORD)(_network_player_info[_local_player].password); |
|
582 IConsolePrintF(_iconsole_color_default, "Company protected with '%s'", _network_player_info[_local_player].password); |
|
583 } else { |
|
584 IConsolePrint(_iconsole_color_default, "Protect sets a password on the company, so no-one without the correct password can join."); |
|
585 IConsolePrint(_iconsole_color_default, " Usage: protect \"<password>\". Use * as <password> to set no password."); |
|
586 } |
|
587 |
|
588 return NULL; |
|
589 } |
|
590 |
|
591 DEF_CONSOLE_CMD(ConSetPassword) { |
|
592 if (argc == 2) { |
|
593 // Change server password |
|
594 if (strncmp(argv[1], "*", 20) == 0) { |
|
595 _network_game_info.server_password[0] = '\0'; |
|
596 _network_game_info.use_password = 0; |
|
597 } else { |
|
598 strncpy(_network_game_info.server_password, argv[1], 20); |
|
599 _network_game_info.use_password = 1; |
|
600 } |
|
601 IConsolePrintF(_iconsole_color_default, "Game-password changed to '%s'", _network_game_info.server_password); |
|
602 } else if (argc == 1) { |
|
603 IConsolePrintF(_iconsole_color_default, "Current game-password is set to '%s'", _network_game_info.server_password); |
|
604 IConsolePrint(_iconsole_color_default, " Usage: setpassword \"<password>\". Use * as <password> to set no password."); |
|
605 } else { |
|
606 IConsolePrint(_iconsole_color_default, "Unknow usage. Usage: setpassword \"<password>\". Use * as <password> to set no password."); |
|
607 } |
|
608 |
|
609 return 0; |
|
610 } |
|
611 |
|
612 #endif /* ENABLE_NETWORK */ |
364 |
613 |
365 #ifdef _DEBUG |
614 #ifdef _DEBUG |
366 /* ****************************************** */ |
615 /* ****************************************** */ |
367 /* debug commands and variables */ |
616 /* debug commands and variables */ |
368 /* ****************************************** */ |
617 /* ****************************************** */ |
400 #endif |
649 #endif |
401 |
650 |
402 // functions [please add them alphabetically] |
651 // functions [please add them alphabetically] |
403 #ifdef ENABLE_NETWORK |
652 #ifdef ENABLE_NETWORK |
404 IConsoleCmdRegister("connect", ConNetworkConnect); |
653 IConsoleCmdRegister("connect", ConNetworkConnect); |
405 IConsoleCmdHook("connect", ICONSOLE_HOOK_ACCESS, ConCmdHookNoNetwork); |
654 IConsoleCmdHook("connect", ICONSOLE_HOOK_ACCESS, ConCmdHookNoNetServer); |
406 #endif |
655 IConsoleCmdRegister("clients", ConNetworkClients); |
|
656 #endif /* ENABLE_NETWORK */ |
407 IConsoleCmdRegister("debug_level", ConDebugLevel); |
657 IConsoleCmdRegister("debug_level", ConDebugLevel); |
408 IConsoleCmdRegister("dump_vars", ConListDumpVariables); |
658 IConsoleCmdRegister("dump_vars", ConListDumpVariables); |
409 IConsoleCmdRegister("echo", ConEcho); |
659 IConsoleCmdRegister("echo", ConEcho); |
410 IConsoleCmdRegister("echoc", ConEchoC); |
660 IConsoleCmdRegister("echoc", ConEchoC); |
411 IConsoleCmdRegister("exec", ConExec); |
661 IConsoleCmdRegister("exec", ConExec); |
413 IConsoleCmdRegister("help", ConHelp); |
663 IConsoleCmdRegister("help", ConHelp); |
414 IConsoleCmdRegister("info_cmd", ConInfoCmd); |
664 IConsoleCmdRegister("info_cmd", ConInfoCmd); |
415 IConsoleCmdRegister("info_var", ConInfoVar); |
665 IConsoleCmdRegister("info_var", ConInfoVar); |
416 IConsoleCmdRegister("list_cmds", ConListCommands); |
666 IConsoleCmdRegister("list_cmds", ConListCommands); |
417 IConsoleCmdRegister("list_vars", ConListVariables); |
667 IConsoleCmdRegister("list_vars", ConListVariables); |
|
668 #ifdef ENABLE_NETWORK |
|
669 IConsoleCmdRegister("kick", ConKick); |
|
670 IConsoleCmdHook("kick", ICONSOLE_HOOK_ACCESS, ConCmdHookNoNetClient); |
|
671 IConsoleCmdRegister("protect", ConProtect); |
|
672 IConsoleCmdRegister("name", ConClientName); |
|
673 #endif |
|
674 IConsoleCmdRegister("newgame", ConNewGame); |
418 IConsoleCmdRegister("printf", ConPrintF); |
675 IConsoleCmdRegister("printf", ConPrintF); |
419 IConsoleCmdRegister("printfc", ConPrintFC); |
676 IConsoleCmdRegister("printfc", ConPrintFC); |
420 IConsoleCmdRegister("quit", ConExit); |
677 IConsoleCmdRegister("quit", ConExit); |
421 IConsoleCmdRegister("random", ConRandom); |
678 IConsoleCmdRegister("random", ConRandom); |
422 IConsoleCmdRegister("resetengines", ConResetEngines); |
679 IConsoleCmdRegister("resetengines", ConResetEngines); |
|
680 #ifdef ENABLE_NETWORK |
423 IConsoleCmdHook("resetengines", ICONSOLE_HOOK_ACCESS, ConCmdHookNoNetwork); |
681 IConsoleCmdHook("resetengines", ICONSOLE_HOOK_ACCESS, ConCmdHookNoNetwork); |
|
682 #endif /* ENABLE_NETWORK */ |
424 IConsoleCmdRegister("return", ConReturn); |
683 IConsoleCmdRegister("return", ConReturn); |
|
684 #ifdef ENABLE_NETWORK |
|
685 IConsoleCmdRegister("say", ConSay); |
|
686 IConsoleCmdHook("say", ICONSOLE_HOOK_ACCESS, ConCmdHookNeedNetwork); |
|
687 IConsoleCmdRegister("say_player", ConSayPlayer); |
|
688 IConsoleCmdHook("say_player", ICONSOLE_HOOK_ACCESS, ConCmdHookNeedNetwork); |
|
689 IConsoleCmdRegister("say_client", ConSayClient); |
|
690 IConsoleCmdHook("say_client", ICONSOLE_HOOK_ACCESS, ConCmdHookNeedNetwork); |
|
691 #endif /* ENABLE_NETWORK */ |
425 IConsoleCmdRegister("screenshot", ConScreenShot); |
692 IConsoleCmdRegister("screenshot", ConScreenShot); |
426 IConsoleCmdRegister("script", ConScript); |
693 IConsoleCmdRegister("script", ConScript); |
427 IConsoleCmdRegister("scrollto", ConScrollToTile); |
694 IConsoleCmdRegister("scrollto", ConScrollToTile); |
|
695 #ifdef ENABLE_NETWORK |
|
696 IConsoleCmdRegister("setservername", ConSetServerName); |
|
697 IConsoleCmdHook("setservername", ICONSOLE_HOOK_ACCESS, ConCmdHookNoNetClient); |
|
698 IConsoleCmdRegister("setpassword", ConSetPassword); |
|
699 IConsoleCmdHook("setpassword", ICONSOLE_HOOK_ACCESS, ConCmdHookNoNetClient); |
|
700 IConsoleCmdRegister("status", ConStatus); |
|
701 IConsoleCmdHook("status", ICONSOLE_HOOK_ACCESS, ConCmdHookNoNetClient); |
|
702 #endif /* ENABLE_NETWORK */ |
428 |
703 |
429 // variables [please add them alphabeticaly] |
704 // variables [please add them alphabeticaly] |
430 IConsoleVarRegister("developer", &_stdlib_developer, ICONSOLE_VAR_BYTE); |
705 IConsoleVarRegister("developer", &_stdlib_developer, ICONSOLE_VAR_BYTE); |
431 #ifdef ENABLE_NETWORK |
706 #ifdef ENABLE_NETWORK |
432 IConsoleVarRegister("net_client_timeout", &_network_client_timeout, ICONSOLE_VAR_UINT16); |
707 IConsoleVarRegister("net_frame_freq", &_network_frame_freq, ICONSOLE_VAR_UINT8); |
433 IConsoleVarHook("*net_client_timeout", ICONSOLE_HOOK_ACCESS, ConVarHookNoNetClient); |
708 IConsoleVarHook("*net_frame_freq", ICONSOLE_HOOK_ACCESS, ConVarHookNoNetClient); |
434 IConsoleVarRegister("net_ready_ahead", &_network_ready_ahead, ICONSOLE_VAR_UINT16); |
|
435 IConsoleVarRegister("net_sync_freq", &_network_sync_freq, ICONSOLE_VAR_UINT16); |
709 IConsoleVarRegister("net_sync_freq", &_network_sync_freq, ICONSOLE_VAR_UINT16); |
436 IConsoleVarHook("*net_sync_freq", ICONSOLE_HOOK_ACCESS, ConVarHookNoNetClient); |
710 IConsoleVarHook("*net_sync_freq", ICONSOLE_HOOK_ACCESS, ConVarHookNoNetClient); |
437 #endif |
711 #endif /* ENABLE_NETWORK */ |
438 |
712 |
439 |
713 |
440 } |
714 } |
441 /* -------------------- don't cross this line --------------------- */ |
715 /* -------------------- don't cross this line --------------------- */ |