equal
deleted
inserted
replaced
67 * except in the intro-menu where of course it's always possible to do so. */ |
67 * except in the intro-menu where of course it's always possible to do so. */ |
68 if (p1 > 1 || (_game_mode != GM_MENU && RoadVehiclesAreBuilt())) return CMD_ERROR; |
68 if (p1 > 1 || (_game_mode != GM_MENU && RoadVehiclesAreBuilt())) return CMD_ERROR; |
69 |
69 |
70 if (flags & DC_EXEC) { |
70 if (flags & DC_EXEC) { |
71 if (_game_mode == GM_MENU) { |
71 if (_game_mode == GM_MENU) { |
72 _settings_game.vehicle.road_side = p1; |
72 _settings_newgame.vehicle.road_side = p1; |
73 } else { |
73 } else { |
74 _settings_game.vehicle.road_side = p1; |
74 _settings_game.vehicle.road_side = p1; |
75 } |
75 } |
76 InvalidateWindow(WC_GAME_OPTIONS, 0); |
76 InvalidateWindow(WC_GAME_OPTIONS, 0); |
77 } |
77 } |