src/blitter/null.hpp
branchgamebalance
changeset 9913 e79cd19772dd
child 9629 66dde6412125
equal deleted inserted replaced
9912:1ac8aac92385 9913:e79cd19772dd
       
     1 /* $Id$ */
       
     2 
       
     3 /** @file null.hpp */
       
     4 
       
     5 #ifndef BLITTER_NULL_HPP
       
     6 #define BLITTER_NULL_HPP
       
     7 
       
     8 #include "base.hpp"
       
     9 #include "factory.hpp"
       
    10 
       
    11 class Blitter_Null : public Blitter {
       
    12 public:
       
    13 	/* virtual */ uint8 GetScreenDepth() { return 0; }
       
    14 	/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) {};
       
    15 	/* virtual */ void DrawColorMappingRect(void *dst, int width, int height, int pal) {};
       
    16 	/* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator);
       
    17 	/* virtual */ void *MoveTo(const void *video, int x, int y) { return NULL; };
       
    18 	/* virtual */ void SetPixel(void *video, int x, int y, uint8 color) {};
       
    19 	/* virtual */ void SetPixelIfEmpty(void *video, int x, int y, uint8 color) {};
       
    20 	/* virtual */ void SetHorizontalLine(void *video, int width, uint8 color) {};
       
    21 	/* virtual */ void CopyFromBuffer(void *video, const void *src, int width, int height, int src_pitch) {};
       
    22 	/* virtual */ void CopyToBuffer(const void *video, void *dst, int width, int height, int dst_pitch) {};
       
    23 	/* virtual */ void MoveBuffer(void *video_dst, const void *video_src, int width, int height) {};
       
    24 	/* virtual */ int BufferSize(int width, int height) { return 0; };
       
    25 };
       
    26 
       
    27 class FBlitter_Null: public BlitterFactory<FBlitter_Null> {
       
    28 public:
       
    29 	/* virtual */ const char *GetName() { return "null"; }
       
    30 	/* virtual */ const char *GetDescription() { return "Null Blitter (does nothing)"; }
       
    31 	/* virtual */ Blitter *CreateInstance() { return new Blitter_Null(); }
       
    32 };
       
    33 
       
    34 #endif /* BLITTER_NULL_HPP */