src/landscape.cpp
branchgamebalance
changeset 9913 e79cd19772dd
parent 9912 1ac8aac92385
equal deleted inserted replaced
9912:1ac8aac92385 9913:e79cd19772dd
   365  * @param tile tile to clear
   365  * @param tile tile to clear
   366  * @param flags of operation to conduct
   366  * @param flags of operation to conduct
   367  * @param p1 unused
   367  * @param p1 unused
   368  * @param p2 unused
   368  * @param p2 unused
   369  */
   369  */
   370 int32 CmdLandscapeClear(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
   370 CommandCost CmdLandscapeClear(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
   371 {
   371 {
   372 	SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
   372 	SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
   373 
   373 
   374 	return _tile_type_procs[GetTileType(tile)]->clear_tile_proc(tile, flags);
   374 	return _tile_type_procs[GetTileType(tile)]->clear_tile_proc(tile, flags);
   375 }
   375 }
   378  * @param tile end tile of area dragging
   378  * @param tile end tile of area dragging
   379  * @param p1 start tile of area dragging
   379  * @param p1 start tile of area dragging
   380  * @param flags of operation to conduct
   380  * @param flags of operation to conduct
   381  * @param p2 unused
   381  * @param p2 unused
   382  */
   382  */
   383 int32 CmdClearArea(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
   383 CommandCost CmdClearArea(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
   384 {
   384 {
   385 	int32 cost, ret, money;
   385 	CommandCost cost, ret, money;
   386 	int ex;
   386 	int ex;
   387 	int ey;
   387 	int ey;
   388 	int sx, sy;
   388 	int sx, sy;
   389 	int x, y;
   389 	int x, y;
   390 	bool success = false;
   390 	bool success = false;