src/main_gui.cpp
branchgamebalance
changeset 9913 e79cd19772dd
parent 9912 1ac8aac92385
equal deleted inserted replaced
9912:1ac8aac92385 9913:e79cd19772dd
    59 extern bool GenerateTowns();
    59 extern bool GenerateTowns();
    60 
    60 
    61 
    61 
    62 void CcGiveMoney(bool success, TileIndex tile, uint32 p1, uint32 p2)
    62 void CcGiveMoney(bool success, TileIndex tile, uint32 p1, uint32 p2)
    63 {
    63 {
       
    64 #ifdef ENABLE_NETWORK
    64 	if (!success) return;
    65 	if (!success) return;
    65 
    66 
    66 	char msg[20];
    67 	char msg[20];
    67 	/* Inform the player of this action */
    68 	/* Inform the player of this action */
    68 	snprintf(msg, sizeof(msg), "%d", p1);
    69 	snprintf(msg, sizeof(msg), "%d", p1);
    70 	if (!_network_server) {
    71 	if (!_network_server) {
    71 		SEND_COMMAND(PACKET_CLIENT_CHAT)(NETWORK_ACTION_GIVE_MONEY, DESTTYPE_TEAM, p2, msg);
    72 		SEND_COMMAND(PACKET_CLIENT_CHAT)(NETWORK_ACTION_GIVE_MONEY, DESTTYPE_TEAM, p2, msg);
    72 	} else {
    73 	} else {
    73 		NetworkServer_HandleChat(NETWORK_ACTION_GIVE_MONEY, DESTTYPE_TEAM, p2, msg, NETWORK_SERVER_INDEX);
    74 		NetworkServer_HandleChat(NETWORK_ACTION_GIVE_MONEY, DESTTYPE_TEAM, p2, msg, NETWORK_SERVER_INDEX);
    74 	}
    75 	}
       
    76 #endif /* ENABLE_NETWORK */
    75 }
    77 }
    76 
    78 
    77 void HandleOnEditText(const char *str)
    79 void HandleOnEditText(const char *str)
    78 {
    80 {
    79 	int id = _rename_id;
    81 	int id = _rename_id;