equal
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inserted
replaced
2 #define VEHICLE_GUI_H |
2 #define VEHICLE_GUI_H |
3 |
3 |
4 struct vehiclelist_d; |
4 struct vehiclelist_d; |
5 |
5 |
6 void DrawVehicleProfitButton(Vehicle *v, int x, int y); |
6 void DrawVehicleProfitButton(Vehicle *v, int x, int y); |
7 void InitializeVehiclesGuiList(); |
7 void InitializeVehiclesGuiList(void); |
8 |
8 |
9 /* sorter stuff */ |
9 /* sorter stuff */ |
10 void RebuildVehicleLists(void); |
10 void RebuildVehicleLists(void); |
11 void ResortVehicleLists(void); |
11 void ResortVehicleLists(void); |
12 |
12 |