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96 CargoID cargo_type; |
96 CargoID cargo_type; |
97 |
97 |
98 int32 Valuate(int32 tile) const; |
98 int32 Valuate(int32 tile) const; |
99 }; |
99 }; |
100 |
100 |
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101 /** |
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102 * Get the manhattan distance to a tile for entries in an AITileList instance. |
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103 * @note resulting items are of the type distance |
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104 * @note the input items are of the type TileIndex |
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105 */ |
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106 class AITileListDistanceManhattanToTile : public AIAbstractList::Valuator { |
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107 public: |
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108 /** |
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109 * The name of the class, needed by several sub-processes. |
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110 */ |
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111 static const char *GetClassName() { return "AITileListDistanceManhattanToTile"; } |
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112 |
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113 /** |
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114 * Custom constructor, we want a tile as parameter. |
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115 */ |
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116 AITileListDistanceManhattanToTile(TileIndex tile) { this->tile = tile; } |
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117 |
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118 private: |
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119 TileIndex tile; |
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120 |
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121 int32 Valuate(int32 station) const; |
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122 }; |
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123 |
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124 /** |
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125 * Get the sqsuare distance to a tile for entries in an AITileList instance. |
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126 * @note resulting items are of the type distance |
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127 * @note the input items are of the type TileIndex |
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128 */ |
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129 class AITileListDistanceSquareToTile : public AIAbstractList::Valuator { |
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130 public: |
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131 /** |
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132 * The name of the class, needed by several sub-processes. |
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133 */ |
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134 static const char *GetClassName() { return "AITileListDistanceSquareToTile"; } |
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135 |
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136 /** |
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137 * Custom constructor, we want a tile as parameter. |
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138 */ |
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139 AITileListDistanceSquareToTile(TileIndex tile) { this->tile = tile; } |
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140 |
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141 private: |
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142 TileIndex tile; |
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143 |
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144 int32 Valuate(int32 station) const; |
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145 }; |
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146 |
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147 |
101 #endif /* AI_TILELIST_VALUATOR_HPP */ |
148 #endif /* AI_TILELIST_VALUATOR_HPP */ |