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1 /* $Id$ */ |
1 /* $Id$ */ |
2 |
2 |
3 /** @file ai_object.cpp handles the commands-related functions of the AIObject class */ |
3 /** @file ai_object.cpp handles the commands-related functions of the AIObject class */ |
4 |
4 |
5 #include "ai_object.hpp" |
5 #include "ai_object.hpp" |
6 #include "../../command.h" |
6 #include "../../command_func.h" |
|
7 #include "../../network/network.h" |
7 #include "../../player.h" |
8 #include "../../player.h" |
8 #include "table/strings.h" // for signs.h |
9 #include "table/strings.h" // for signs.h |
9 #include "../../signs.h" // for _new_sign_id |
10 #include "../../signs.h" // for _new_sign_id |
|
11 #include "../../vehicle_func.h" |
10 #include "../ai.h" |
12 #include "../ai.h" |
11 #include "../ai_threads.h" |
13 #include "../ai_threads.h" |
12 |
14 |
13 void AIObject::SetDoCommandDelay(uint ticks) |
15 void AIObject::SetDoCommandDelay(uint ticks) |
14 { |
16 { |