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1 /* $Id$ */ |
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2 |
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3 /** @file tile_map.h Map writing/reading functions for tiles. */ |
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4 |
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5 #ifndef TILE_MAP_H |
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6 #define TILE_MAP_H |
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7 |
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8 #include "tile_type.h" |
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9 #include "slope_type.h" |
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10 #include "map_func.h" |
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11 #include "core/bitmath_func.hpp" |
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12 |
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13 /** |
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14 * Returns the height of a tile |
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15 * |
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16 * This function returns the height of the northern corner of a tile. |
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17 * This is saved in the global map-array. It does not take affect by |
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18 * any slope-data of the tile. |
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19 * |
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20 * @param tile The tile to get the height from |
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21 * @return the height of the tile |
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22 * @pre tile < MapSize() |
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23 */ |
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24 static inline uint TileHeight(TileIndex tile) |
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25 { |
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26 assert(tile < MapSize()); |
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27 return GB(_m[tile].type_height, 0, 4); |
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28 } |
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29 |
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30 /** |
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31 * Sets the height of a tile. |
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32 * |
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33 * This function sets the height of the northern corner of a tile. |
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34 * |
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35 * @param tile The tile to change the height |
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36 * @param height The new height value of the tile |
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37 * @pre tile < MapSize() |
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38 * @pre heigth <= MAX_TILE_HEIGHT |
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39 */ |
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40 static inline void SetTileHeight(TileIndex tile, uint height) |
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41 { |
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42 assert(tile < MapSize()); |
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43 assert(height <= MAX_TILE_HEIGHT); |
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44 SB(_m[tile].type_height, 0, 4, height); |
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45 } |
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46 |
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47 /** |
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48 * Returns the height of a tile in pixels. |
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49 * |
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50 * This function returns the height of the northern corner of a tile in pixels. |
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51 * |
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52 * @param tile The tile to get the height |
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53 * @return The height of the tile in pixel |
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54 */ |
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55 static inline uint TilePixelHeight(TileIndex tile) |
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56 { |
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57 return TileHeight(tile) * TILE_HEIGHT; |
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58 } |
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59 |
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60 /** |
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61 * Get the tiletype of a given tile. |
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62 * |
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63 * @param tile The tile to get the TileType |
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64 * @return The tiletype of the tile |
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65 * @pre tile < MapSize() |
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66 */ |
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67 static inline TileType GetTileType(TileIndex tile) |
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68 { |
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69 assert(tile < MapSize()); |
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70 return (TileType)GB(_m[tile].type_height, 4, 4); |
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71 } |
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72 |
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73 /** |
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74 * Set the type of a tile |
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75 * |
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76 * This functions sets the type of a tile. If the type |
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77 * MP_VOID is selected the tile must be at the south-west or |
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78 * south-east edges of the map and vice versa. |
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79 * |
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80 * @param tile The tile to save the new type |
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81 * @param type The type to save |
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82 * @pre tile < MapSize() |
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83 * @pre type MP_VOID <=> tile is on the south-east or south-west edge. |
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84 */ |
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85 static inline void SetTileType(TileIndex tile, TileType type) |
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86 { |
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87 assert(tile < MapSize()); |
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88 /* VOID tiles (and no others) are exactly allowed at the lower left and right |
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89 * edges of the map */ |
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90 assert((TileX(tile) == MapMaxX() || TileY(tile) == MapMaxY()) == (type == MP_VOID)); |
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91 SB(_m[tile].type_height, 4, 4, type); |
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92 } |
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93 |
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94 /** |
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95 * Checks if a tile is a give tiletype. |
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96 * |
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97 * This function checks if a tile got the given tiletype. |
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98 * |
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99 * @param tile The tile to check |
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100 * @param type The type to check agains |
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101 * @return true If the type matches agains the type of the tile |
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102 */ |
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103 static inline bool IsTileType(TileIndex tile, TileType type) |
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104 { |
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105 return GetTileType(tile) == type; |
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106 } |
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107 |
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108 /** |
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109 * Returns the owner of a tile |
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110 * |
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111 * This function returns the owner of a tile. This cannot used |
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112 * for tiles which type is one of MP_HOUSE, MP_VOID and MP_INDUSTRY |
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113 * as no player owned any of these buildings. |
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114 * |
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115 * @param tile The tile to check |
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116 * @return The owner of the tile |
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117 * @pre tile < MapSize() |
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118 * @pre The type of the tile must not be MP_HOUSE, MP_VOID and MP_INDUSTRY |
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119 */ |
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120 static inline Owner GetTileOwner(TileIndex tile) |
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121 { |
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122 assert(tile < MapSize()); |
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123 assert(!IsTileType(tile, MP_HOUSE)); |
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124 assert(!IsTileType(tile, MP_VOID)); |
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125 assert(!IsTileType(tile, MP_INDUSTRY)); |
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126 |
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127 return (Owner)_m[tile].m1; |
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128 } |
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129 |
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130 /** |
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131 * Sets the owner of a tile |
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132 * |
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133 * This function sets the owner status of a tile. Note that you cannot |
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134 * set a owner for tiles of type MP_HOUSE, MP_VOID and MP_INDUSTRY. |
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135 * |
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136 * @param tile The tile to change the owner status. |
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137 * @param owner The new owner. |
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138 * @pre tile < MapSize() |
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139 * @pre The type of the tile must not be MP_HOUSE, MP_VOID and MP_INDUSTRY |
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140 */ |
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141 static inline void SetTileOwner(TileIndex tile, Owner owner) |
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142 { |
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143 assert(tile < MapSize()); |
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144 assert(!IsTileType(tile, MP_HOUSE)); |
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145 assert(!IsTileType(tile, MP_VOID)); |
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146 assert(!IsTileType(tile, MP_INDUSTRY)); |
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147 |
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148 _m[tile].m1 = owner; |
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149 } |
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150 |
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151 /** |
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152 * Checks if a tile belongs to the given owner |
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153 * |
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154 * @param tile The tile to check |
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155 * @param owner The owner to check agains |
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156 * @return True if a tile belongs the the given owner |
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157 */ |
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158 static inline bool IsTileOwner(TileIndex tile, Owner owner) |
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159 { |
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160 return GetTileOwner(tile) == owner; |
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161 } |
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162 |
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163 /** |
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164 * Set the tropic zone |
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165 * @param tile the tile to set the zone of |
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166 * @param type the new type |
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167 * @pre assert(tile < MapSize()); |
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168 */ |
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169 static inline void SetTropicZone(TileIndex tile, TropicZone type) |
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170 { |
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171 assert(tile < MapSize()); |
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172 SB(_m[tile].m6, 0, 2, type); |
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173 } |
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174 |
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175 /** |
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176 * Get the tropic zone |
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177 * @param tile the tile to get the zone of |
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178 * @pre assert(tile < MapSize()); |
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179 * @return the zone type |
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180 */ |
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181 static inline TropicZone GetTropicZone(TileIndex tile) |
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182 { |
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183 assert(tile < MapSize()); |
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184 return (TropicZone)GB(_m[tile].m6, 0, 2); |
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185 } |
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186 |
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187 Slope GetTileSlope(TileIndex tile, uint *h); |
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188 uint GetTileZ(TileIndex tile); |
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189 uint GetTileMaxZ(TileIndex tile); |
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190 |
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191 #endif /* TILE_TYPE_H */ |