town_cmd.c
branchcustombridgeheads
changeset 5623 ef2a8a524a95
parent 5590 dc34c43fc3eb
equal deleted inserted replaced
5622:2f0cb276d32a 5623:ef2a8a524a95
   611 		_grow_town_result = 0;
   611 		_grow_town_result = 0;
   612 		rcmd = 1 << (block ^ 2);
   612 		rcmd = 1 << (block ^ 2);
   613 	} else {
   613 	} else {
   614 		int i;
   614 		int i;
   615 
   615 
   616 		// Reached a tunnel? Then continue at the other side of it.
   616 		// Reached a tunnel/bridge? Then continue at the other side of it.
   617 		if (IsTunnelTile(tile) && GetTunnelTransportType(tile) == TRANSPORT_ROAD) {
   617 		if (IsTunnelTile(tile)) {
   618 			*tile_ptr = GetOtherTunnelEnd(tile);
   618 			if (GetTunnelTransportType(tile) == TRANSPORT_ROAD) *tile_ptr = GetOtherTunnelEnd(tile);
   619 			return;
   619 			return;
   620 		}
   620 		}
   621 
   621 		if (IsTileType(tile, MP_STREET_BRIDGE)) *tile_ptr = GetOtherBridgeEnd(tile);
   622 		// For any other kind of tunnel/bridge, bail out.
   622 		if (IsTileType(tile, MP_RAILWAY_BRIDGE)) return; /* XXX - Do we need this? */
   623 		if (IsTileType(tile, MP_TUNNEL)) return;
       
   624 		if (IsTileType(tile, MP_RAILWAY_BRIDGE)) return;
       
   625 
   623 
   626 		// Possibly extend the road in a direction.
   624 		// Possibly extend the road in a direction.
   627 		// Randomize a direction and if it has a road, bail out.
   625 		// Randomize a direction and if it has a road, bail out.
   628 		i = GB(Random(), 0, 2);
   626 		i = GB(Random(), 0, 2);
   629 		if (HASBIT(mask, i)) return;
   627 		if (HASBIT(mask, i)) return;