equal
deleted
inserted
replaced
76 |
76 |
77 uint32 InteractiveRandom(); // Used for random sequences that are not the same on the other end of the multiplayer link |
77 uint32 InteractiveRandom(); // Used for random sequences that are not the same on the other end of the multiplayer link |
78 uint InteractiveRandomRange(uint max); |
78 uint InteractiveRandomRange(uint max); |
79 |
79 |
80 /* texteff.cpp */ |
80 /* texteff.cpp */ |
81 bool AddAnimatedTile(TileIndex tile); |
81 void AddAnimatedTile(TileIndex tile); |
82 void DeleteAnimatedTile(TileIndex tile); |
82 void DeleteAnimatedTile(TileIndex tile); |
83 void AnimateAnimatedTiles(); |
83 void AnimateAnimatedTiles(); |
84 void InitializeAnimatedTiles(); |
84 void InitializeAnimatedTiles(); |
85 |
85 |
86 /* tunnelbridge_cmd.cpp */ |
86 /* tunnelbridge_cmd.cpp */ |