src/oldloader.cpp
changeset 11118 f66e0a4ce878
parent 10835 976b9d25c2be
child 11121 c257c3ae547c
equal deleted inserted replaced
11117:cb9c1d913f92 11118:f66e0a4ce878
  1005 
  1005 
  1006 	_current_player_id = (PlayerID)num;
  1006 	_current_player_id = (PlayerID)num;
  1007 
  1007 
  1008 	if (!LoadChunk(ls, p, player_chunk)) return false;
  1008 	if (!LoadChunk(ls, p, player_chunk)) return false;
  1009 
  1009 
       
  1010 	if (_old_string_id == 0) {
       
  1011 		p->is_active = false;
       
  1012 		return true;
       
  1013 	}
       
  1014 
  1010 	p->name_1 = RemapOldStringID(_old_string_id);
  1015 	p->name_1 = RemapOldStringID(_old_string_id);
  1011 	p->president_name_1 = RemapOldStringID(_old_string_id_2);
  1016 	p->president_name_1 = RemapOldStringID(_old_string_id_2);
  1012 	p->player_money = p->player_money;
       
  1013 	_players_ai[_current_player_id].tick = ai_tick;
  1017 	_players_ai[_current_player_id].tick = ai_tick;
  1014 
  1018 
  1015 	if (num == 0) {
  1019 	if (num == 0) {
  1016 		/* If the first player has no name, make sure we call it UNNAMED */
  1020 		/* If the first player has no name, make sure we call it UNNAMED */
  1017 		if (p->name_1 == 0)
  1021 		if (p->name_1 == 0)