165 case 1: ShowGameDifficulty(); return; |
165 case 1: ShowGameDifficulty(); return; |
166 case 2: ShowPatchesSelection(); return; |
166 case 2: ShowPatchesSelection(); return; |
167 case 3: ShowNewGRFSettings(!_networking, true, true, &_grfconfig); return; |
167 case 3: ShowNewGRFSettings(!_networking, true, true, &_grfconfig); return; |
168 case 4: ShowTransparencyToolbar(); break; |
168 case 4: ShowTransparencyToolbar(); break; |
169 |
169 |
170 case 6: TOGGLEBIT(_display_opt, DO_SHOW_TOWN_NAMES); break; |
170 case 6: ToggleBit(_display_opt, DO_SHOW_TOWN_NAMES); break; |
171 case 7: TOGGLEBIT(_display_opt, DO_SHOW_STATION_NAMES); break; |
171 case 7: ToggleBit(_display_opt, DO_SHOW_STATION_NAMES); break; |
172 case 8: TOGGLEBIT(_display_opt, DO_SHOW_SIGNS); break; |
172 case 8: ToggleBit(_display_opt, DO_SHOW_SIGNS); break; |
173 case 9: TOGGLEBIT(_display_opt, DO_WAYPOINTS); break; |
173 case 9: ToggleBit(_display_opt, DO_WAYPOINTS); break; |
174 case 10: TOGGLEBIT(_display_opt, DO_FULL_ANIMATION); break; |
174 case 10: ToggleBit(_display_opt, DO_FULL_ANIMATION); break; |
175 case 11: TOGGLEBIT(_display_opt, DO_FULL_DETAIL); break; |
175 case 11: ToggleBit(_display_opt, DO_FULL_DETAIL); break; |
176 case 12: |
176 case 12: |
177 ToggleTransparency(TO_TREES); |
177 ToggleTransparency(TO_TREES); |
178 ToggleTransparency(TO_HOUSES); |
178 ToggleTransparency(TO_HOUSES); |
179 break; |
179 break; |
180 case 13: ToggleTransparency(TO_SIGNS); break; |
180 case 13: ToggleTransparency(TO_SIGNS); break; |