16 |
16 |
17 void SetWagonOverrideSprites(EngineID engine, struct SpriteGroup *group, byte *train_id, int trains); |
17 void SetWagonOverrideSprites(EngineID engine, struct SpriteGroup *group, byte *train_id, int trains); |
18 void SetCustomEngineSprites(EngineID engine, byte cargo, struct SpriteGroup *group); |
18 void SetCustomEngineSprites(EngineID engine, byte cargo, struct SpriteGroup *group); |
19 // loaded is in percents, overriding_engine 0xffff is none |
19 // loaded is in percents, overriding_engine 0xffff is none |
20 int GetCustomEngineSprite(EngineID engine, const Vehicle* v, Direction direction); |
20 int GetCustomEngineSprite(EngineID engine, const Vehicle* v, Direction direction); |
21 uint16 GetCallBackResult(uint16 callback_info, EngineID engine, const Vehicle *v); |
21 uint16 GetVehicleCallback(byte callback, uint32 param1, uint32 param2, EngineID engine, const Vehicle *v); |
22 bool UsesWagonOverride(const Vehicle *v); |
22 bool UsesWagonOverride(const Vehicle *v); |
23 #define GetCustomVehicleSprite(v, direction) GetCustomEngineSprite(v->engine_type, v, direction) |
23 #define GetCustomVehicleSprite(v, direction) GetCustomEngineSprite(v->engine_type, v, direction) |
24 #define GetCustomVehicleIcon(et, direction) GetCustomEngineSprite(et, NULL, direction) |
24 #define GetCustomVehicleIcon(et, direction) GetCustomEngineSprite(et, NULL, direction) |
25 |
25 |
26 typedef enum VehicleTrigger { |
26 typedef enum VehicleTrigger { |