src/openttd.h
branchgamebalance
changeset 9881 fbb3eab0e186
parent 6317 c73bda71ac16
child 9895 7bd07f43b0e3
equal deleted inserted replaced
9880:bd97cc28b569 9881:fbb3eab0e186
   243 	int32 roadveh_running;
   243 	int32 roadveh_running;
   244 	int32 ship_running;
   244 	int32 ship_running;
   245 	int32 build_industry;
   245 	int32 build_industry;
   246 } Prices;
   246 } Prices;
   247 
   247 
   248 #define GAME_DIFFICULTY_NUM 18
   248 #define GAME_DIFFICULTY_NUM 19
   249 
   249 
   250 typedef struct GameDifficulty {
   250 typedef struct GameDifficulty {
   251 	int max_no_competitors;
   251 	int max_no_competitors;
   252 	int competitor_start_time;
   252 	int competitor_start_time;
   253 	int number_towns;
   253 	int number_towns;
   264 	int quantity_sea_lakes;
   264 	int quantity_sea_lakes;
   265 	int economy;
   265 	int economy;
   266 	int line_reverse_mode;
   266 	int line_reverse_mode;
   267 	int disasters;
   267 	int disasters;
   268 	int town_council_tolerance; // minimum required town ratings to be allowed to demolish stuff
   268 	int town_council_tolerance; // minimum required town ratings to be allowed to demolish stuff
       
   269 	int economic_growth;
   269 } GameDifficulty;
   270 } GameDifficulty;
   270 
   271 
   271 enum {
   272 enum {
   272 	// Temperate
   273 	// Temperate
   273 	CT_PASSENGERS   =  0,
   274 	CT_PASSENGERS   =  0,