equal
deleted
inserted
replaced
243 int32 roadveh_running; |
243 int32 roadveh_running; |
244 int32 ship_running; |
244 int32 ship_running; |
245 int32 build_industry; |
245 int32 build_industry; |
246 } Prices; |
246 } Prices; |
247 |
247 |
248 #define GAME_DIFFICULTY_NUM 18 |
248 #define GAME_DIFFICULTY_NUM 19 |
249 |
249 |
250 typedef struct GameDifficulty { |
250 typedef struct GameDifficulty { |
251 int max_no_competitors; |
251 int max_no_competitors; |
252 int competitor_start_time; |
252 int competitor_start_time; |
253 int number_towns; |
253 int number_towns; |
264 int quantity_sea_lakes; |
264 int quantity_sea_lakes; |
265 int economy; |
265 int economy; |
266 int line_reverse_mode; |
266 int line_reverse_mode; |
267 int disasters; |
267 int disasters; |
268 int town_council_tolerance; // minimum required town ratings to be allowed to demolish stuff |
268 int town_council_tolerance; // minimum required town ratings to be allowed to demolish stuff |
|
269 int economic_growth; |
269 } GameDifficulty; |
270 } GameDifficulty; |
270 |
271 |
271 enum { |
272 enum { |
272 // Temperate |
273 // Temperate |
273 CT_PASSENGERS = 0, |
274 CT_PASSENGERS = 0, |