tree_cmd.c
changeset 2230 fc2cbf1b5b41
parent 2220 6c186dad8188
child 2238 14ec09c1a272
equal deleted inserted replaced
2229:c82f7c143f91 2230:fc2cbf1b5b41
   422 	int k;
   422 	int k;
   423 
   423 
   424 	/* distance from snow line, in steps of 8 */
   424 	/* distance from snow line, in steps of 8 */
   425 	k = GetTileZ(tile) - _opt.snow_line;
   425 	k = GetTileZ(tile) - _opt.snow_line;
   426 
   426 
   427 	tmp = _m[tile].m5 & 0xF0;
   427 	tmp = _m[tile].m2 & 0xF0;
   428 
   428 
   429 	if (k < -8) {
   429 	if (k < -8) {
   430 		/* snow_m2_down */
   430 		/* snow_m2_down */
   431 		if ((tmp & 0x30) != 0x20) return;
   431 		if ((tmp & 0x30) != 0x20) return;
   432 		m2 = 0;
   432 		m2 = 0;
   442 		/* snow_p1 */
   442 		/* snow_p1 */
   443 		m2 = 0xA0;
   443 		m2 = 0xA0;
   444 		if (tmp == m2) return;
   444 		if (tmp == m2) return;
   445 	} else {
   445 	} else {
   446 		/* snow_p2_up */
   446 		/* snow_p2_up */
   447 		if (tmp == 0xC0) {
   447 		if (tmp == 0xE0) {
   448 			uint32 r = Random();
   448 			uint32 r = Random();
   449 			if (CHANCE16I(1,200,r)) {
   449 			if (CHANCE16I(1,200,r)) {
   450 				SndPlayTileFx((r & 0x80000000) ? SND_39_HEAVY_WIND : SND_34_WIND, tile);
   450 				SndPlayTileFx((r & 0x80000000) ? SND_39_HEAVY_WIND : SND_34_WIND, tile);
   451 			}
   451 			}
   452 			return;
   452 			return;